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  1. #1
    Player
    Physic's Avatar
    Join Date
    Apr 2011
    Posts
    2,616
    Character
    Bladed Arms
    World
    Balmung
    Main Class
    Monk Lv 70
    Quote Originally Posted by Ferth View Post
    That's only if you are forced to use the menu exclusively. but the menu does still allow access to all of our abilities and give us complete freedom to set up our action bars however we want.
    I see, so you are saying they are forcing allocation so that people have access to all skills of that job through some means.

    In that case i wouldnt mind it.

    then keep action bar as your own personal choice for your UI. maybe even make it more customizable. I would be down with that, but i dont know if thats the reasoning behind it.
    (1)

  2. #2
    Player

    Join Date
    Jun 2011
    Posts
    55
    Quote Originally Posted by Ferth View Post
    That's only if you are forced to use the menu exclusively. but the menu does still allow access to all of our abilities and give us complete freedom to set up our action bars however we want.
    That would be fine, in my opinion. I just don't understand the philosophy of wanting to remove a skill that could come in handy, just because you don't think you'll use it. If you have it at your disposal, why not keep it at your disposal, even if you don't use it?
    (1)
    Last edited by Ruinaru; 11-12-2011 at 09:09 AM. Reason: Grammar

  3. #3
    Player

    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    994
    i understand everyones point in that you cant run out of space and this personally doesnt affect me all that much, however, is there an actual reason for forcing it on us?
    i dont understand why its being forced. is it a programming issue that just makes it easier for them or something? again whats the point of forcing it?
    (1)
    15 abilities each? what is this... Kindergarten?
    A jack of all trades WHM... what is this 1989?

  4. #4
    Player

    Join Date
    May 2011
    Posts
    106
    So SE want's to allow us to mod ui in v2.0 but now forces us to equip skills? I see a contradiction here in design philosophy...
    (1)

  5. #5
    Player
    Roaran's Avatar
    Join Date
    Mar 2011
    Posts
    675
    Character
    Ajax Sol
    World
    Excalibur
    Main Class
    Marauder Lv 50
    OP ... for not wanting extra skills available ( or just bad because brain can't process 30 skills on bar ), other people arguing AGAINST being able to remove skills at will are ..., as customization is always a +.

    OP is less ... for being on the side of customization. Argue for customization instead of for being ....
    (0)
    Last edited by Roaran; 11-12-2011 at 09:32 AM. Reason: replaced mean words with ...

  6. #6
    Player
    Lehed's Avatar
    Join Date
    Jul 2011
    Posts
    18
    Character
    Piccolo Alruin
    World
    Hyperion
    Main Class
    Thaumaturge Lv 50
    I like Ferth's idea and it seems to be the only way to do it as they plan on letting you add macros and item usage to the action bar, there just wouldn't be enough room, and that way you could set all your highly used abilitys and still have access to the others.
    (1)

  7. #7
    Player
    Dakin's Avatar
    Join Date
    Mar 2011
    Posts
    107
    Character
    Dakin Reyes
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Agree with Mog here. Hopefully all the native class skills are worth having on the bar, but it would be convenient to still only be able to set what I want.
    (0)

  8. #8
    Player
    Buddhsie's Avatar
    Join Date
    Aug 2011
    Location
    Limsa Lominsa
    Posts
    331
    Character
    Buddhsie Asura
    World
    Sargatanas
    Main Class
    Lancer Lv 50
    Quote Originally Posted by DoctorMog View Post
    So, if I don't want a skill on my bar, I HAVE to have it there?

    Thanks for that...

    Allow us to remove skills from our bar, but leave the cost of the skill or something.

    I don't enjoy a cluttered bar and I remove anything I don't need for situations, please let us do this.
    QQ

    Couldn't think of anything relevant to complain about?
    (2)

  9. #9
    Player
    Sputnik's Avatar
    Join Date
    Mar 2011
    Location
    sheethole
    Posts
    147
    Character
    Sputnik Eorzea
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    DEAL WITH IT!?
    (2)

  10. #10
    Player
    Spellbinder's Avatar
    Join Date
    Mar 2011
    Posts
    588
    Character
    Chenn Maboroshi
    World
    Tiamat
    Main Class
    Arcanist Lv 90
    I haven't read this entire thread, so forgive me if I'm missing something, but I fail to see why people are being so hostile over a request for more options. As one person already pointed out they're already going to give users the ability to customize the UI, why not let us customize what powers are and are not present on our hotkey bar. Aren't more options to accommodate the various tastes of the player base a good thing?
    (1)

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