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  1. #11
    Player Jynx's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    Character
    Jynx Masamune
    World
    Diabolos
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by Vyncent View Post
    That seems rather prohibitive. I wonder if other options have been discussed, such as: WALKING
    It's amazing how incredibally lazy players who can burn through 100 anima in short order are. With the introduction of Chocobos and airships there should be little to no reason to have 0 anima unless you are against walking...anywhere.
    (5)

  2. #12
    Player
    Babydoll's Avatar
    Join Date
    Oct 2011
    Location
    Gridania
    Posts
    1,998
    Character
    Cesil Rapture
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    Auto run would be cool
    (1)

  3. #13
    Player

    Join Date
    Oct 2011
    Location
    Ul'dah
    Posts
    43
    Quote Originally Posted by Jynx View Post
    It's amazing how incredibally lazy players who can burn through 100 anima in short order are. With the introduction of Chocobos and airships there should be little to no reason to have 0 anima unless you are against walking...anywhere.
    An interesting point. I suspect the tedium I experience while walking will be resolved with 2.0 and the newly designed areas. Right now, I cannot fathom how anybody could find running through the copy-paste maze that is the Black Forest could be classified as entertaining by any means.

    The more I think about your post, the more I realize I'm simply asking for a way to skip the existing monotony. In all seriousness, thank you for your comment. I'll think on this further.
    (3)

  4. #14
    Player
    Kaizlu's Avatar
    Join Date
    Jun 2011
    Posts
    472
    Character
    Schneizel Alstreim
    World
    Diabolos
    Main Class
    Thaumaturge Lv 60
    I don't think that there's really a need to change or accelerate the rate of regeneration. The personal horsebirds (khew!) are quite fast and transport between cities is not that expensive.
    (2)

  5. #15
    Player
    Sheth's Avatar
    Join Date
    Nov 2011
    Posts
    39
    Character
    Sheth Adama
    World
    Odin
    Main Class
    Arcanist Lv 50
    I say take all the system out, and only allow warp from crystals to its own region only. So from Uldah you would be able to warp to all the camps in that region and between them. But no to Limsa so having an airship would make actual sense, or a chocobo.
    (2)

  6. #16
    Player
    Jigg's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    117
    Character
    To'lohk Nunh
    World
    Balmung
    Main Class
    Lancer Lv 60
    I think Anima should be given as quest rewards. Also, the requirement to have at least 1 Anima to use a teleport offer needs to be removed.
    (1)

  7. #17
    Player
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,620
    The system is fine. please disregard this SE
    (2)

  8. #18
    Player
    leomike35's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    439
    Character
    Sasha Calico
    World
    Hyperion
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by Vyncent View Post
    I've just found a third solution: Skyrim. By the time I'm done with that, I'll be back at 100 anima!
    Lol this. Its fun isn't it?

  9. #19
    Player
    normalforce's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    663
    Character
    Enyae Demetra
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    I wouldn't mind a gil-for-anima service, have one of the guilds in charge of replenishing it for you. 1k gil replenishes 1 anima point. 2k for the next. 4k for the next and so forth. Each successive point just gets more expensive. Then, every X hours or so it gets reset and the price drops back down to 1k.

    They can create some excuse that forcing anima a body is a dangerous affair and require increasingly more complex rituals and exotic components the more you try to infuse yourself with it lest you want to explode.
    (1)

  10. #20
    Player
    Hayden's Avatar
    Join Date
    Jul 2011
    Posts
    360
    Character
    Emily Kamba
    World
    Mateus
    Main Class
    Monk Lv 90
    I don't have an issue with Anima regeneration as much as Guardian Aspect/Favor points. Doing leves WITH guardian aspect and with OUT is like apples and oranges. Perhaps this is something they could do with Guild Points in the future? Allow players to Purchase Anima and Guardian Aspect points with Guild currency.

    Also I think we could solve this whole problem by placing the Leve NPC's at the camp's where the leve is completed rather than the Adventurers guild. Just save's travel.
    (1)

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