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  1. #1
    Player
    Auteur's Avatar
    Join Date
    Mar 2014
    Posts
    133
    Character
    Vardy Davout
    World
    Coeurl
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by SpookyGhost View Post
    If your argument is "there shouldn't be hard content" - then I agree, personally. I don't think it's beneficial to the game to continue producing content for 1% of the community . . . Obviously as I said, you can remove raiding entirely, take those resources, and put them into different stuff that's more easily accessible - I wouldn't have a problem with that though I imagine a portion of the community would.
    Precisely one of my primary points. It does not make sense for a sub-based MMO to attempt to cater to hardcore players because there's no financial upside; sub is all about quantity of people paying for the same sub. In F2P conversely you have to cater to the hardcore because that's where you're more likely to get the whales; a lot of people playing for free doesn't pay the bills. Seeing stuff like this from hardcore players asking for more gates makes no sense, i.e. http://forum.square-enix.com/ffxiv/t...mode-Alexander.

    As I previously stated, SE should blow it up and cut their losses from Alexander. The economics don't work and it obviously caused a lot of damage to the bottom line. The thing is though Yosh-P does seem to recognize the right lane for SE to drive in to.
    (0)

  2. #2
    Player
    Lone-wolfe-02's Avatar
    Join Date
    Jul 2015
    Location
    Ul'Dah
    Posts
    713
    Character
    C'eleanor Greywolfe
    World
    Odin
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Auteur View Post
    snip
    Except Hardcore raiders aren't catered to at all we have one diffculty designed around us and the rest of the game is more casual based, is it so bad that we have one thing catered to us? we pay subs too and we want that challenging content.
    Why are you so against that when the rest of the game is catered entirely around you? because you can't get the gear that is meaningless since it has the same ilvl as tombstone gear once said gear is upgraded. SE does a pretty good job of caterring to everyone to be honest, don't be angry that can't clear content that wasn't designed for you in the first place, i wasn't able to clear A8s but i'm not mad i enjoyed pushing myself and looking forward to doing the same in Creator.

    Because that's what this thread is about right? you don't like that the hardcore community gets one piece of content catered around them while you have everything else.
    (5)

  3. #3
    Player
    Lisotte's Avatar
    Join Date
    Jun 2013
    Posts
    339
    Character
    Lisotte Poena
    World
    Sargatanas
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Auteur View Post
    snip

    The actual answer is that historically we've seen that SE tends to pay more attention to their JP community and the percentile of JP players who have completed this raid tier is leaps and bounds above what NA/EU have done. And plenty of JP players have done this pugging them, really raid finder actually works as intended for them.


    Also I just gotta say... SE barely caters to the raiding community at all. I also think you've confused "hardcore" with "raiding." Plenty of raiders are hella casual, unless you consider playing the game for 2-3 hours at a time hardcore. But anyway, SE barely, barely caters to the hardcore community. Which is sad considering they're the most dedicated players, but what they get is a measly FOUR fights per raid tier, and their gear reward is only barely marginally better than if someone just went out all in tome gear. Compare this to all of the casual content we get, dungeons per patch, primals of the hm and ex variety, glamour, housing, not to mention story mode of all things.

    I had assumed you had something against statics, but I guess you just have something against hard content in FFXIV period. Which is pretty -- mindboggling? But in a weird alternate reality where SE somehow removed all hard content from the game, what exactly is the point of getting all that tome gear every week for? Do you really need it for playing FFXIV Candyland? That's the real reason you see raiders (including dumb ones like the one in the link you posted) ask for better gear than you get from faceroll content. They're the only ones who need it! For as little as SE gives raiders these days, they're never going to totally fk them over because that would be totally antithetical to the entire kind of MMORPG SE has made from the beginning with FFXI and also with FFXIV too. What you're asking for is chopping off the hard boss at the end of a video game. You're asking them to cut out Ganondorf of Sephiroth, which would be a real head-scratcher for an MMO that is as focused on vertical progression as FFXIV is.
    (3)

  4. #4
    Player
    LineageRazor's Avatar
    Join Date
    Dec 2013
    Posts
    3,822
    Character
    Lineage Razor
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by Auteur View Post
    Precisely one of my primary points. It does not make sense for a sub-based MMO to attempt to cater to hardcore players because there's no financial upside; sub is all about quantity of people paying for the same sub.
    I'm not sure that it makes financial sense to cut out the hardcore content, really - not if it's optional content. A LOT of gamers are going to be turned away when it becomes well-known that a game has no teeth at all; nothing that qualifies as a challenge. While only 1% of players have managed the clear, I'd guess the percentage who tried - or dreams of trying - is much, much larger.

    Folks come to this game with the expectation that stuff will be easy at first, and work up to tougher stuff. I'd say that the folks who would prefer that the game stay easy from start to finish are actually a pretty small percentage of the population. Of course, the people expecting challenge come in with the expectation that they'll be able to improve and improve, and eventually get good enough to do any of the content - which isn't necessarily true, due to the fact that you need a party of eight capable people. One individual can't carry a party.

    I agree completely that it can be monstrously aggravating to be pixel-perfect in your own Savage dance, only to be held back time and again from even PRACTICING later phases of the fight due to someone else screwing up. In endgame content in this game, it's simply not enough to be good; you also need to find seven other people who are good. And "good" doesn't just mean skillful and attentive - the fact that latency can cause an otherwise decent player to be effectively useless in a raid is another aggravating thing. So, skillful, attentive, and be lucky enough to live in an area with a stable, reliable Internet connection.
    (0)