

No it was A8S, 5,6,7 weren't that hard most groups got stuck on 8 due to the tons of mechanics.They're just joking (sort of) because AS3 (third floor of first tier) was considered a static killer, then AS6 (second floor of tier 2) so people are throwing around that AS9 (first floor of last tier) will be the new static killer.
Catch up on this game is simple, so I don't really get why people say this game is top heavy, and honestly it depends on where you are. Gilgamesh is known to be a raiding server, regardless of whether it is or not it has a bad rep of being "hardcore / elitist", on my server there's plenty of statics looking for people and taking new ones as well, but then again my server is more casual.



AS6 was considered the static killer, as most groups that couldn't pass AS6 broke off, which is why it got heavily nerfed. AS8 is supposed to be hard, since it was the last floor.


No it got nerfed really fast 4 weeks after the patch was out and wasn't hard at all afterward, my static beat it right after the nerf.



Let me quote something you obviously read over.
It got nerfed because it was a static breaker, Yoshi P himself said he made it too difficult. I'm not sure why you're arguing with me on this anyway.


What I am saying is groups didn't break up over it because it was nerfed fast. It was AS8 that got people stuck cause most everyone I know was stuck on 8 not 6.



Just because yours didn't, or people you may know didn't, doesn't mean others didn't. In fact, when we were trying to refill our static (when we had to let a few go / real life etc) most always said their static broke up due to AS6.
Maybe you completely missed it, or don't interact with the more casual raiders, but yes, *many* groups broke up over A6S, even post nerf. I personally know a group that reformed at least 4 times and still failed, and have heard of several that took over 3 months to kill (and are basically nowhere in 7 because of it, if they could even get a second kill of 6)
People that can raid had little trouble with 6, or 7, and got hit with 8. But the casuals, and the bads...they got stuck on 6. Bad. And many stopped raiding in Midas over it.


Statics that get killed by a difficult fight aren't very good statics to begin with.
Videos mit der Hauptgeschichte und ausgewählten Nebenquestreihen (deutsch): https://www.youtube.com/user/KSVideo100
There's a lot of people raiding that think they are a ton better than they really are; a ton of these ran to Gilgamesh during Gordias and found they're still unable to clear things...
But 6, to the majority of players, is the Midas static killer, even post-nerf; the casuals and bads can't handle it (which means they'd have a hard time with 7 and 8 anyway, but still. I know too many groups that couldn't kill it, or took 3+ months to do so)
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