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  1. #61
    Player
    Androir's Avatar
    Join Date
    Aug 2016
    Posts
    126
    Character
    Ben Weaver
    World
    Cerberus
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Ametrine View Post
    "Static Killer" isn't referring to alternative methods to enter content at all reducing the need to form them (though it may be a minor factor).

    She's talking about content so outrageously unforgiving that many teams trying to clear savage level content are giving up after weeks (!) of trying without any reasonable progress. It's too hard with little reward, and takes a huge amount of dev time.
    Like i had wrote. Traps with common sense.
    And if it is to hard. why no one is changing it ever? Oh i had forgotten: no patches in months.

    And all which cant raid normal. Sorry :/.
    I did had done tons of 24ers. so easy. Ok some are difficult.
    But I dont like hardcore raiding.
    All raids clear normal with 207 isnt to bad i think.
    This insnt my main class anyways. It is my DK. lol
    (0)
    Last edited by Androir; 09-26-2016 at 04:49 PM.

  2. #62
    Player
    randysquirrel's Avatar
    Join Date
    Apr 2014
    Posts
    757
    Character
    Phoenix Silver
    World
    Odin
    Main Class
    Alchemist Lv 60
    No-one is referring to normal raid here tho. It may not have been explicitly stated, but it's fairly obvious people are referring to Savage.

    Normal mode is easily cleared with knowing nothing of the mechanics and just button mashing. you can just afk and the rest of the team will still easily clear it without you
    (1)

  3. #63
    Player
    LineageRazor's Avatar
    Join Date
    Dec 2013
    Posts
    3,822
    Character
    Lineage Razor
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by Auteur View Post
    Precisely one of my primary points. It does not make sense for a sub-based MMO to attempt to cater to hardcore players because there's no financial upside; sub is all about quantity of people paying for the same sub.
    I'm not sure that it makes financial sense to cut out the hardcore content, really - not if it's optional content. A LOT of gamers are going to be turned away when it becomes well-known that a game has no teeth at all; nothing that qualifies as a challenge. While only 1% of players have managed the clear, I'd guess the percentage who tried - or dreams of trying - is much, much larger.

    Folks come to this game with the expectation that stuff will be easy at first, and work up to tougher stuff. I'd say that the folks who would prefer that the game stay easy from start to finish are actually a pretty small percentage of the population. Of course, the people expecting challenge come in with the expectation that they'll be able to improve and improve, and eventually get good enough to do any of the content - which isn't necessarily true, due to the fact that you need a party of eight capable people. One individual can't carry a party.

    I agree completely that it can be monstrously aggravating to be pixel-perfect in your own Savage dance, only to be held back time and again from even PRACTICING later phases of the fight due to someone else screwing up. In endgame content in this game, it's simply not enough to be good; you also need to find seven other people who are good. And "good" doesn't just mean skillful and attentive - the fact that latency can cause an otherwise decent player to be effectively useless in a raid is another aggravating thing. So, skillful, attentive, and be lucky enough to live in an area with a stable, reliable Internet connection.
    (0)

  4. #64
    Player
    RyuSaarva's Avatar
    Join Date
    Dec 2014
    Posts
    1,094
    Character
    Ryu Saarva
    World
    Phoenix
    Main Class
    Bard Lv 90
    Quote Originally Posted by randysquirrel View Post
    No-one is referring to normal raid here tho. It may not have been explicitly stated, but it's fairly obvious people are referring to Savage.

    Normal mode is easily cleared with knowing nothing of the mechanics and just button mashing. you can just afk and the rest of the team will still easily clear it without you
    yeah and tomorrow you will cry on your FC chat how retarded people are since you can't beat any new alex fights in the duty finder and you can't beat them yourself before you read the entire strategy online first.
    (1)

  5. #65
    Player
    randysquirrel's Avatar
    Join Date
    Apr 2014
    Posts
    757
    Character
    Phoenix Silver
    World
    Odin
    Main Class
    Alchemist Lv 60
    Quote Originally Posted by RyuSaarva View Post
    yeah and tomorrow you will cry on your FC chat how retarded people are since you can't beat any new alex fights in the duty finder and you can't beat them yourself before you read the entire strategy online first.
    sorry if I offended, I genuinely didn't think anyone still considered normal mode a challenge. hang in there dude
    (2)

  6. #66
    Player
    Androir's Avatar
    Join Date
    Aug 2016
    Posts
    126
    Character
    Ben Weaver
    World
    Cerberus
    Main Class
    Paladin Lv 80
    Quote Originally Posted by randysquirrel View Post
    No-one is referring to normal raid here tho. It may not have been explicitly stated, but it's fairly obvious people are referring to Savage.

    Normal mode is easily cleared with knowing nothing of the mechanics and just button mashing. you can just afk and the rest of the team will still easily clear it without you
    The ones i did are in need of knowing at least the basics and having a feeling of balance in the real meaning of balance. 1 step and its over. Also 1 movement to slow and thats it. And i was an tank who had finshed ICC Hardmode with Lichking. So you cant say that i have no clue. Raids which i call easy are shocking hard for others. Also Ex stuff.
    (0)

  7. #67
    Player
    FoxyAreku's Avatar
    Join Date
    Jul 2014
    Location
    Limsa
    Posts
    2,889
    Character
    Areku Foxfire
    World
    Hyperion
    Main Class
    Scholar Lv 90
    Statics that get killed by a difficult fight aren't very good statics to begin with.
    (0)

  8. #68
    Player MilesSaintboroguh's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    5,764
    Character
    Miles Saintborough
    World
    Balmung
    Main Class
    White Mage Lv 100
    Quote Originally Posted by randysquirrel View Post
    sorry if I offended, I genuinely didn't think anyone still considered normal mode a challenge. hang in there dude
    No one is saying normal mode is difficult, but it's laughable that we get people who say "this is easy, ergo, everyone can do it", yet random players always cause wipes time and time again despite how "easy" the raid should be.

    Quote Originally Posted by FoxyAreku View Post
    Statics that get killed by a difficult fight aren't very good statics to begin with.
    I guess a lot of statics at the start of 3.0 were awful then.
    (1)

  9. #69
    Player
    Shai's Avatar
    Join Date
    Mar 2011
    Location
    Hawaii
    Posts
    714
    Character
    Shai Hulud
    World
    Hyperion
    Main Class
    Scholar Lv 60
    Quote Originally Posted by Klamor View Post
    Don't ever refer to Normal-mode as raiding... ever again... just don't.
    But honestly, this in and of itself is a giant problem for me.
    They first introduced the idea of "Savage" as a huge challenge with nothing but bragging rights to those who attempted it (which I think was not quite the right move).

    Then they decided, ok we'll have two tiers so people can enjoy the story (lol what a terrible story) and can enjoy this higher difficulty of fighting.

    The problem is there shouldn't be a lol-easy and a wtf-hard mode, or maybe there was an intermediate mode needed.
    The story mode should be and feel like a raid, and give gear worth a damn - not something you literally throw away to make room for better things in 4 weeks time.
    ...or alternatively it should just be "story-mode" and not give you anything but access to the story.

    I don't know how to articulate it well, but here's what I would prefer (I think).
    1) Story Mode for Story - no loot to speak of, easy mechanics - Maybe a minion or something story related, but just for people who want to know the story, but don't care to actually raid
    2) Normal Mode for decent loot. 90% of the mechanics, but not as high HP & DPS so you can clear it (and practice running the content) at a more forgiving level.
    The loot is maybe iLv -10 or even -5 from Savage Mode / Horizontally equal to un-upgraded tome gear
    3) Savage Mode which is what it is now, but a lot more punishing, demanding fewer deaths, more DPS and just higher skill level. It doesn't need 100x the mechanics. It just needs to be dialed up a notch so that the real hardcore can feel like the bosses they are when they clear it in 2 days. It gives out ever-so-slightly better gear, or like Coil Savage I'd be ok if it just gave out trophy items (titles, minions, mounts, glamours)

    Something more like this feels more reasonable to me than what we have in Alexander right now. The Story mode is an absolute joke and barely - I mean BARELY - prepares you for what you're going to see in Savage, and the Savage mode (at times) is unreasonable. I'm tired of 1 death = wipe and 1% off a DPS check = wipe. It doesn't feel right. Having to have a flawless run for your first clear on an average mid-core team is too punishing. I don't want things super easy, but I feel like Alexander (as is) is just two extremes that are mostly unrelated to one another. I'd like them to actually tier raiding so that you can practice and enjoy yourself and learn something every week instead of dying to Hand of Pain 100,000 times in the first 1.5 minutes of a pull (and then a 3 minute wait on cool downs - thank god that's going away). /endrant
    (1)
    Last edited by Shai; 09-27-2016 at 10:00 AM.

  10. #70
    Player
    Ametrine's Avatar
    Join Date
    Sep 2013
    Posts
    2,476
    Character
    Diantha Sunstone
    World
    Goblin
    Main Class
    Scholar Lv 70
    What sucks is that's closer to Coil's design, though Coil Story Mode was EX level out the gate, and Savage being implemented later for the bragging rights.

    I still think that's the better idea verses what we have now.

    And good gracious, give us a better story next time. I really wish Mhach was the raid and Alexander was our 24 man. Oh well.

    It's gonna be done this patch, and we can all move on to the next phase.
    (1)

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