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  1. #1
    Player
    Kurogaea's Avatar
    Join Date
    Nov 2014
    Posts
    1,365
    Character
    Raifu Kurogaea
    World
    Gilgamesh
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by Auteur View Post
    ...
    If your worried about endgame I'm assuming your close by now. Here's how raiding near end game goes. Find 7 friends who YOU think are people you'd hang out with, make sure they're ok with you learning at a reasonable pace and vice versa, make a schedule for raiding days or times, and begin watching videos of other raids so you'll get the idea of what you'll be doing for hours to complete something.

    The reasons these Alexander Savage modes have been killing statics is because some players have been losing patience with players, mostly the ones asking for more Savage Modes or saying not to nerf them, yet they're impatient with others, go fig. Just remember these modes are meant to be hard and a synchronized dance.

    And if you see someone start to flip out on you, make that shit known and tell your static leader or co-lead if you have one. Best to pick out the problems before your whole group gets messed up. Need to keep an eye out for the toxic members. That's all I have on the matter :/
    (2)

  2. #2
    Player MilesSaintboroguh's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    5,764
    Character
    Miles Saintborough
    World
    Balmung
    Main Class
    White Mage Lv 100
    Quote Originally Posted by PArcher View Post

    Too many players are lazy, and want things handed to them. And they complain and complain. Amdapor Keep and Pharos Sirius are two prime examples of casual content getting nerfed because people are just *bad* and refuse to get better.
    No, Pharos was nerfed because the devs admitted it was over tuned and it gave the same rewards as the other dungeon that was easier.
    (5)

  3. #3
    Player PArcher's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    2,580
    Character
    Kytre Ashaer
    World
    Gilgamesh
    Main Class
    Warrior Lv 70
    Quote Originally Posted by MilesSaintboroguh View Post
    No, Pharos was nerfed because the devs admitted it was over tuned and it gave the same rewards as the other dungeon that was easier.
    Pharos was easy when it was released if you had half a brain. People refused to pay attention to mechanics and demanded a nerf. Heck, people *still* wipe on the first boss because they refuse to follow mechanics, even though the dogs can be killed in a hit or three now.
    (1)

  4. #4
    Player
    Zojha's Avatar
    Join Date
    Aug 2015
    Posts
    3,565
    Character
    Lodestone Bait
    World
    Pandaemonium
    Main Class
    Gladiator Lv 1
    Quote Originally Posted by PArcher View Post
    Pharos was easy when it was released if you had half a brain.
    Touching your butt with your head is easy if you got a flexible spine.

    Just what if you don't...?
    (5)

  5. #5
    Player
    RyuSaarva's Avatar
    Join Date
    Dec 2014
    Posts
    1,094
    Character
    Ryu Saarva
    World
    Phoenix
    Main Class
    Bard Lv 90
    Quote Originally Posted by PArcher View Post
    Pharos was easy when it was released if you had half a brain. People refused to pay attention to mechanics and demanded a nerf. Heck, people *still* wipe on the first boss because they refuse to follow mechanics, even though the dogs can be killed in a hit or three now.
    the original sirius was the only content I have been kicked from a DF party because my item level was too low, that happenned after we reached the last boss.
    (0)

  6. #6
    Player
    SpookyGhost's Avatar
    Join Date
    Sep 2013
    Posts
    3,403
    Character
    Kori Fleming
    World
    Cerberus
    Main Class
    Marauder Lv 80
    Creator (Savage) is going to be easier than Midas, and apparently WF will kill it in >1 week while casual groups will kill it in 2 months (@ 1-2 raid days a week). Final Coil, arguably the most accessible raid in XIV's history, was killed in a similar time frame and everybody loved that raid. Gear is also more accessible with Sophia being easier than Seph/Nidhogg and crafted gear (apparently) being easy to craft. Gordias basically killed the raid scene and Midas didn't really do much to bring it back - mainly due to the A6S wall discussed earlier, which wasn't really that difficult of a wall (especially after the nerf) but had too much personal responsibility for most groups to handle. I think the idea with Creator will be to make the raid super midcore/casual friendly to get people back into attempting the raids - I believe Midas got a few of them back, but I imagine Creator is aiming for a much bigger number. Whether it'll work or not we'll find out when 3.4 hits.
    (1)

  7. #7
    Player
    Lone-wolfe-02's Avatar
    Join Date
    Jul 2015
    Location
    Ul'Dah
    Posts
    713
    Character
    C'eleanor Greywolfe
    World
    Odin
    Main Class
    Dark Knight Lv 60
    You don't need to do savage. It's there for those that want a challenge and to get rewarded for it, some people just aren't cut out for it and that's why there's the easier difficulty Alexander and Extreme primals.
    Of course you will need a static for challenging content this is an mmo get out there and talk to people.
    (0)

  8. #8
    Player
    Auteur's Avatar
    Join Date
    Mar 2014
    Posts
    133
    Character
    Vardy Davout
    World
    Coeurl
    Main Class
    Red Mage Lv 80
    Dunno but probably not going to be able to do a static on Gilgamesh, I think this server exemplifies how the raiding community dug its own grave:

    1. Complain raids too easy
    2. Get a raid too hard (AS)
    3. Large numbers within an already small group quit, and
    4. The remainder doesn't want to deal with new people and just cannabalizes a declining group of exp raiders.

    This quote from http://www.gamefaqs.com/boards/678050-final-fantasy-xiv-online-a-realm-reborn/74262206 is instructive:

    '"But why don't you make a static or join one?"

    Because those are still filled with morons as well and the few that actually have quality players in them expect you to not have a life. Statics are a failed concept for this game and the Devs should find a way to make content that trains the players to actually be good, know their jobs and actually motivate people to improve and to release content that isn't dependent on having "static" groups.

    The MSQ and story trials do nothing to address this and actually make things worse. I 100% agree with Yoshi P that the average player skill dropped when Heavensward came out. People were better at this game in the 2.0 patch series as a whole.'

    Although arguably coming from an elitist perspective, the implication is clear: the statics produced by the current raiding community are counterproductive and self-defeating.

    Arguably, if SE wants to rebuild the "raiding" community, it needs to hit the reset button and blow it up. Reduce difficulty on all raids so that they are puggable/DF, and then gradually increase difficulty from there. The idea: cast as wide a net as possible to rebuild the base, and work it up from there.

    If there's one segment of the player base that SE can use for short-term pain/long-term gain, it's the raiders. They're already a small group as is and SE already got their money and attention.
    (4)

  9. #9
    Player
    Lone-wolfe-02's Avatar
    Join Date
    Jul 2015
    Location
    Ul'Dah
    Posts
    713
    Character
    C'eleanor Greywolfe
    World
    Odin
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Auteur View Post
    Dunno but probably not going to be able to do a static on Gilgamesh, I think this server exemplifies how the raiding community dug its own grave:

    1. Complain raids too easy
    2. Get a raid too hard (AS)
    Savage isn't that hard though it's just every other content in the game pales in comparison. DF groups can barely work together as it is hence the need for statics not all statics are bad and you saying they are all full of morons is kind of insulting to those who have statics and have fun with the players in them.
    (0)

  10. #10
    Player
    Ultimatecalibur's Avatar
    Join Date
    Jan 2014
    Posts
    2,737
    Character
    Kakita Ucalibur
    World
    Siren
    Main Class
    Paladin Lv 86
    Quote Originally Posted by Lone-wolfe-02 View Post
    Savage isn't that hard though it's just every other content in the game pales in comparison. DF groups can barely work together as it is hence the need for statics not all statics are bad and you saying they are all full of morons is kind of insulting to those who have statics and have fun with the players in them.
    Every time I see a post like this I feel compelled and obligated to point out the corollary of the Dunning-Kruger effect: high-ability individuals may underestimate their relative competence and may erroneously assume that tasks which are easy for them are also easy for others.
    (3)

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