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  1. #11
    Player
    Kinseykinz's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,272
    Character
    Isagael Rose
    World
    Sagittarius
    Main Class
    Botanist Lv 100
    Quote Originally Posted by Lienn View Post
    Spells might stay in sets, like Fire, Water, Blizzard, Aero, Stone and Thunder counting as 1 or All 4 absorb spells counting as 1.

    Because if they count as separated actions whoever have the elemental nukes is screwed...6 nukes + 6 AMs + 6 elemental DoTs = 18.
    I don't think THM or CNJ will be getting/keeping the Elemental Nukes. Instead I believe SE is going to pull them until patch 1.21 when the Black Mage Job comes out. I realize THM is the class that will Unlock BLM but that being said, THM is NOT a Black Mage....it's a Thaumaturge. THM/CNJ will retain an identity that is separate from the Job it unlocks...albeit, related to the job.

    Because of this, I think THM can expect to keep:

    Scourge and Banish and Shadowsear as their DD spells (3)
    Sacrifice and Drain as their Healing Spells (2)
    MP syphon and/or Stygian Spikes (1 maybe 2)
    Poison, Dia, Bio, as their DOT's (3)
    as to Debuffs the most likely to remain THM are Gravity, Slow, and Paralyze, but I expect THM to keep 3-4 of their current list of these. (3-4)
    1 WS or Magical ability that works as such. (1)

    Also, SE will probably make sure that each class gets at least 1 brand new skill.
    (0)

  2. #12
    Player
    Babydoll's Avatar
    Join Date
    Oct 2011
    Location
    Gridania
    Posts
    1,998
    Character
    Cesil Rapture
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    I have no idea. o.O I was hoping they were releasing jobs at the same time ;~; Hopefully we get some traditional nukes...
    (0)

  3. #13
    Player
    zaviermhigo's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    1,820
    Character
    Zavier Mhigo
    World
    Hyperion
    Main Class
    Arcanist Lv 80
    I was thinking what if they slip scourge and banish, give banish to conj, or maybe dia even. That leaves more rooms for dots/enfeebles. I'd love if they either got rid of blind and bind, or boosted its efficiency.
    (0)

  4. #14
    Player
    Klive's Avatar
    Join Date
    Aug 2011
    Location
    Limsa Lominsa
    Posts
    533
    Character
    Klynwilf Spellrifter
    World
    Adamantoise
    Main Class
    Arcanist Lv 60
    If I had to venture a guess, I guess they would keep spells and abilities they have already adjusted in previous patches. I doubt they would go through the effort of fixing a spell, only to remove it.
    (0)
    Forum Lurker Extraordinaire.
    Like a good stalker, I'm always there.

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