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  1. #1
    Player
    Lienn's Avatar
    Join Date
    Mar 2011
    Posts
    1,949
    Character
    Lienn Deleene
    World
    Gungnir
    Main Class
    Alchemist Lv 50
    Spells might stay in sets, like Fire, Water, Blizzard, Aero, Stone and Thunder counting as 1 or All 4 absorb spells counting as 1.

    Because if they count as separated actions whoever have the elemental nukes is screwed...6 nukes + 6 AMs + 6 elemental DoTs = 18.
    (0)

  2. #2
    Player
    Kinseykinz's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,278
    Character
    Isagael Rose
    World
    Sagittarius
    Main Class
    Botanist Lv 100
    Quote Originally Posted by Lienn View Post
    Spells might stay in sets, like Fire, Water, Blizzard, Aero, Stone and Thunder counting as 1 or All 4 absorb spells counting as 1.

    Because if they count as separated actions whoever have the elemental nukes is screwed...6 nukes + 6 AMs + 6 elemental DoTs = 18.
    I don't think THM or CNJ will be getting/keeping the Elemental Nukes. Instead I believe SE is going to pull them until patch 1.21 when the Black Mage Job comes out. I realize THM is the class that will Unlock BLM but that being said, THM is NOT a Black Mage....it's a Thaumaturge. THM/CNJ will retain an identity that is separate from the Job it unlocks...albeit, related to the job.

    Because of this, I think THM can expect to keep:

    Scourge and Banish and Shadowsear as their DD spells (3)
    Sacrifice and Drain as their Healing Spells (2)
    MP syphon and/or Stygian Spikes (1 maybe 2)
    Poison, Dia, Bio, as their DOT's (3)
    as to Debuffs the most likely to remain THM are Gravity, Slow, and Paralyze, but I expect THM to keep 3-4 of their current list of these. (3-4)
    1 WS or Magical ability that works as such. (1)

    Also, SE will probably make sure that each class gets at least 1 brand new skill.
    (0)

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