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  1. #1
    Player
    Klive's Avatar
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    Klynwilf Spellrifter
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    Adamantoise
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    Arcanist Lv 60

    Class Reforms THM

    http://forum.square-enix.com/ffxiv/t...509#post441509
    15 spells/abilities per class
    So what spells and abilities do you think the THM are going to end up with? Think THM is getting elemental nukes? Share your thoughts.
    (1)
    Last edited by Klive; 11-12-2011 at 02:12 AM. Reason: Revised
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  2. #2
    Player
    syntaxlies's Avatar
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    Syntax Lies
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    i think they are putting all the con and thm spells in a bucket and redistributing them. thm may get the elements to go with BLM. also they said there would be new actions which means we arent even gonna keep 15. were keeping 15-what ever new actions we get. i wish they wouldn't do this til jobs came out. to wait 2-3 months with a limited number of actions might be tough. esp with the moogle battle coming.
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  3. #3
    Player
    Klive's Avatar
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    Klynwilf Spellrifter
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    Quote Originally Posted by syntaxlies View Post
    i think they are putting all the con and thm spells in a bucket and redistributing them. thm may get the elements to go with BLM. also they said there would be new actions which means we arent even gonna keep 15. were keeping 15-what ever new actions we get. i wish they wouldn't do this til jobs came out. to wait 2-3 months with a limited number of actions might be tough. esp with the moogle battle coming.
    I agree, I'll reword the OP post to fit that mindset.
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  4. #4
    Player
    syntaxlies's Avatar
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    Character
    Syntax Lies
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    Leatherworker Lv 50
    scourge
    banish
    sacrifice
    poison
    slow
    gravity
    bio
    dia
    res
    drain
    siphon mp
    silence
    bind
    blind
    thats 14 there and thats the basic skill set in my opinion. thats not including any ws absorb or abilities. a bunch of these will prob be moved to black mage i presume.

    edit shadowsear makes 15
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    Last edited by syntaxlies; 11-12-2011 at 02:36 AM.

  5. #5
    Player
    Klive's Avatar
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    Klynwilf Spellrifter
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    Arcanist Lv 60
    Quote Originally Posted by syntaxlies View Post
    scourge
    banish
    sacrifice
    poison
    slow
    gravity
    bio
    dia
    res
    drain
    siphon mp
    silence
    bind
    blind
    thats 14 there and thats the basic skill set in my opinion. thats not including any ws absorb or abilities. a bunch of these will prob be moved to black mage i presume.
    That is only spells, what about abilities like Blood Rite and Dark Seal? That cuts in to this list too
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  6. #6
    Player
    syntaxlies's Avatar
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    Syntax Lies
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    Quote Originally Posted by Klive View Post
    That is only spells, what about abilities like Blood Rite and Dark Seal? That cuts in to this list too
    thats what i said its the basic spell list not including anything else. Most of these spells are staples which means they wont get rid of them. So tht means that they will move some to BLM. There are also several WS which we dont even need, and some skills the 2 best being exhalation and blood rite
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  7. #7
    Player
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    so lets say they keep 9 spells, 2 ws, and 4 actions. that would be my guess
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  8. #8
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    THM is going to get mostly damaging spells like nukes, but jobs are for party and class can be used in solo, so i would be surprised if they keep some healing spells. in my opinion
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  9. #9
    Player
    KRose's Avatar
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    Character
    J'inwa Tiao
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    Leviathan
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    Conjurer Lv 35
    Quote Originally Posted by Naoki_Yoshida
    Our next class revamps will not alter the fundamentals of each class.
    The way I see it, THM isn't going to be getting a "BLM Arsenal" so to say just because they're the one to become Black Mage. That's just me though.
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  10. #10
    Player
    Lienn's Avatar
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    Lienn Deleene
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    Gungnir
    Main Class
    Alchemist Lv 50
    Spells might stay in sets, like Fire, Water, Blizzard, Aero, Stone and Thunder counting as 1 or All 4 absorb spells counting as 1.

    Because if they count as separated actions whoever have the elemental nukes is screwed...6 nukes + 6 AMs + 6 elemental DoTs = 18.
    (0)

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