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  1. #11
    Player
    WiiSam's Avatar
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    Mar 2011
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    Ul'Dah
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    222
    Character
    Wii Sam
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    [QUOTE=syntaxlies;442031]does that mean that a lvl 50 dow can get cure and then use it at lvl 50 power.[/QUOTE]

    This is exactly what I am asking guys, let us not confuse the topic.

    If I am a lvl 50 GLA and I have a lvl 1 Conjurer, that means I have cure right? Does that mean that my cure is lvl 50 potency on gla?

    We are not questioning whether using cross class skills are nerfed or not. For example, i don't care if a R50 gla has a lesser cure than a R50 CON, that should be obvious. But what i am asking is if i am a R50 GLA then does it matter if my CON is R1 or R10 or R20 or whatever to increase its potency on the GLA!
    (1)

  2. #12
    Player
    syntaxlies's Avatar
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    Jun 2011
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    uldah
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    4,043
    Character
    Syntax Lies
    World
    Hyperion
    Main Class
    Leatherworker Lv 50
    [QUOTE=WiiSam;442114]
    Quote Originally Posted by syntaxlies View Post
    does that mean that a lvl 50 dow can get cure and then use it at lvl 50 power.[/QUOTE]

    This is exactly what I am asking guys, let us not confuse the topic.

    If I am a lvl 50 GLA and I have a lvl 1 Conjurer, that means I have cure right? Does that mean that my cure is lvl 50 potency on gla?

    We are not questioning whether using cross class skills are nerfed or not. For example, i don't care if a R50 gla has a lesser cure than a R50 CON, that should be obvious. But what i am asking is if i am a R50 GLA then does it matter if my CON is R1 or R10 or R20 or whatever to increase its potency on the GLA!
    given the info so far id say the cure will scale up. i think ill make a thread just on cure to see if it gets any dev attention
    (0)

  3. #13
    Player

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    Mar 2011
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    Gridania
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    74
    The answer to the cure question is rather obvious I would think. There will not be tiered spells. Each spell will scale to the level of the caster. Yes, a lvl 50 DOW would be able to use cure at lvl 50 power. They would, however, be missing out on the Conjurer's base stats and traits which would increase the potency of the cure. In summary, a DoW will not be casting at anywhere near the strength of a mage. The bonus to them comes from the fact that they wouldn't have to level Conjurer all the way to 48 to get a decent cure spell.
    (3)

  4. #14
    Player
    syntaxlies's Avatar
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    Jun 2011
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    uldah
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    Character
    Syntax Lies
    World
    Hyperion
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by TinnySnips View Post
    The answer to the cure question is rather obvious I would think. There will not be tiered spells. Each spell will scale to the level of the caster. Yes, a lvl 50 DOW would be able to use cure at lvl 50 power. They would, however, be missing out on the Conjurer's base stats and traits which would increase the potency of the cure. In summary, a DoW will not be casting at anywhere near the strength of a mage. The bonus to them comes from the fact that they wouldn't have to level Conjurer all the way to 48 to get a decent cure spell.
    im sorry but you dont have the answer to the question, you are making an assumption based on the information provided. You have come to the same conclusion as i have but i wouldn't state mine as fact since i don't know what the devs have planned
    (0)

  5. #15
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    Join Date
    Jun 2011
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    55
    I think TinnySnips has the right idea. They seem to be eliminating spells like "Cure 2" and "Doomspike 2." Instead, the abilities "Cure" and "Doomspike" will become stronger on their own as you level up.

    I don't believe, however, that that means that at level 50 casting "Cure" will be like casting "Cure 3." It will still be "Cure," unless you have the following:

    A Conjurer's base stats, such as MND, which directly modify the potency of said spell, and a Conjurer's passive traits, such "Increases Potency of Healing Magic."

    You'll have higher MND than you did atlevel 1, so the cure will be stronger, but it won't be as strong as if you were a Conjurer of the same level.

    This is all speculation, of course. But that's how I see it working.
    (2)

  6. #16
    Player
    Sephrick's Avatar
    Join Date
    Mar 2011
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    1,900
    Character
    Sephrick Markarius
    World
    Excalibur
    Main Class
    Gladiator Lv 70
    Speculatively, of course, but I would think ability/spell potency will be determined by main class.

    The caveat being that with potency so too comes cost. A rank 50 DoW will have the MP Pools to sustain but a few casts before they're out of juice.

    DoW abilities will have the same sort of safeguard as they mentioned that abilities will be enhanced by class-specific traits.
    (0)

  7. #17
    Player Alerith's Avatar
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    Jul 2011
    Location
    Ul'dah
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    2,187
    Character
    Alerith Rayneheart
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    It sounds like a simple and effective means of making everyone not have to level jobs to insane levels.

    As a Gladiator, instead of leveling up to 40something for Cure III, I have just "Cure" learned. Now I have the means to heal myself (in proportion to my level) without needing to level up CNJ to absurd heights that I otherwise wouldn't want to.

    Or learning Defender at level 10 and using it with great effect without having to learn Defender II by leveling up MRD to 48.

    Clearly I don't have the same amount of MND a CNJ would have, but the potency would be better without grinding a job I otherwise don't like playing.
    (1)

  8. #18
    Player

    Join Date
    Mar 2011
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    Gridania
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    74
    im sorry but you dont have the answer to the question, you are making an assumption based on the information provided. You have come to the same conclusion as i have but i wouldn't state mine as fact since i don't know what the devs have planned
    I don't have the answer to the question, the developers do. They posted the answer already. It is stated quite clearly in the text, but I will post the relevant bits here to show you that I'm not speculating.

    Under Section 1. Class-Specific Actions
    Upper tiers of an action (such as Fire II and Fire III) will be abolished in favor of a system wherein potency and MP cost are scaled based on the player’s level.
    Under Section 4. Setting Actions and Traits
    All traits will be made class-exclusive.
    Adjustments will be made so that certain actions will only unleash their full potential when paired with traits belonging to the same class.
    Under Section 5. The Influence of Levels on Actions
    As mentioned under 1. Class-specific Actions, upper tier actions will be abolished in favor of scaling the potency of the base action according to level. The effectiveness and MP cost of the action will be dependent upon the level of your current class.
    Those 3 bits answer the question quite thoroughly, along with answering the followup question, "Won't that make a Gladiator Cure at level 50 just as good as a Conjurer Cure at level 50?" (The answer to which is a resounding no). Please refrain from accusing me of making assumptions. I will engage in speculation from time to time, but when I do, I will not state it as a fact. The only assumption that I have made is that the information contained in Triairy's post is accurate.
    (7)

  9. #19
    Player
    Malakhim's Avatar
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    Mar 2011
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    Limsa Lominsa
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    1,545
    Character
    Eisen Marduk
    World
    Hyperion
    Main Class
    Pugilist Lv 60
    Well they already explain how it will scale down. I assume that in the case of equipping an ability from a lower leveled class onto your higher leveled class(IE lvl.4 Cure on your lvl.50 GLD), the ability will probably remain as if it were at lvl.4 effectiveness, being as how its base class(Conjurer) is still just at lvl.4. Were you to raise Conjurer to higher levels, Cure would eventually become more effective even after cross-classing.
    (0)

  10. #20
    Player
    Holy_Dragoon's Avatar
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    Mar 2011
    Location
    Gridania
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    1,533
    Character
    Holy Dragoon
    World
    Hyperion
    Main Class
    Dragoon Lv 90
    Actually Tinny, well done. This does seem to cover it quite nicely. Thanks, I didn't put 2+2+2 together this time.
    (0)


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