We've all seen it. Almost everything in this game to simple soldiers to GODS will go for the tank (Provided they make an effort to gain aggro,) and seemingly ignore all the dps and the healer. Throughout the fight they will never get the idea "Maybe I should kill the guy who's healing the person I'm trying to kill." Unless the tank either dies or someone else gains enough hate. How does a Paladin with a sword that hits like a wet noodle convince a target to keep attacking him in the lore?