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  1. #21
    Player
    CUTS3R's Avatar
    Join Date
    Aug 2013
    Location
    Over there, on the left
    Posts
    829
    Character
    F'lhinna Kutseru
    World
    Moogle
    Main Class
    White Mage Lv 60
    Quote Originally Posted by Reynhart View Post
    Because the game "creates" gils. The more you play, the more gils you have, the more you'll accept to pay and the more prices will go up.

    It's also because some people are stupid.
    In FFXI and XIV, people have literally bought gear from an NPC, and put it on the market for twice the price. And it sold !
    I was doing that during Betas and when the game was still fresh. I made hundred of thousand with only that.
    Then did the same when housing was released. I remember buying 5 stables ( Which are worth 120k each ) and sold them 500k gil each.
    (0)

  2. #22
    Player
    FinaSel's Avatar
    Join Date
    Feb 2016
    Posts
    646
    Character
    Fina Sela'dor
    World
    Carbuncle
    Main Class
    Ninja Lv 70
    Quote Originally Posted by CUTS3R View Post
    I remember buying 5 stables ( Which are worth 120k each ) and sold them 500k gil each.
    Yes, it seems like a lot of people don't know that many items can be bought from vendors and that some items can be sold to vendors for more than the MB.

    For example, on our server I often seen materia on the MB being sold for 100 or 200 gil. But the same materia sells to vendors for 600+ gil.
    And people sell vendor items for 2 or 3 times the price on the MB and people actually do buy them!
    (0)

  3. #23
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by FinaSel View Post
    For example, on our server I often seen materia on the MB being sold for 100 or 200 gil. But the same materia sells to vendors for 600+ gil.
    That is another thing, though.

    Selling on the MB for less than vendor is a "nice" move. If you sell your materias to a vendor, they're just gone.
    If you don't need those 600+ gils, you just give "poor" players access to materia for a really cheap price.
    Quote Originally Posted by KarstenS View Post
    The more people buy RMT Gil to pay high prices, the more prices are growing (inflation).
    Actually, it's the other way round. You buy gils because the items cost a lot. But there's no reason to ask for such a high price.

    It worked in FFXI because, on top of selling gils, RMT linkshells managed to achieve monopoly on some really rare items. So they were able to set a ridiculous price, for which you'd "have" to buy gils. This shouldn't happen in FFXIV, since anyone can supply anyone if they want... There's no reason to even buy gils...

    In fact, in buying gils, you just purposely avoid doing things that the game offer...and then come complaining that the game has nothing for you to do
    (2)
    Last edited by Reynhart; 09-21-2016 at 08:52 PM.

  4. #24
    Player
    Leomoon's Avatar
    Join Date
    Oct 2013
    Posts
    151
    Character
    Tana Firesong
    World
    Balmung
    Main Class
    Lancer Lv 70
    It's players based. We in the US have a higher Gil amount and thus things cost more really. If you just get one crafter high enough or know how to play the market you can make a few Mil easy. Heck you can make 100k-140k weekly with the grade 5 matirea for weekly raid runs.
    (0)

  5. #25
    Player
    Masekase_Hurricane's Avatar
    Join Date
    Oct 2013
    Posts
    1,825
    Character
    Masekase Hurricane
    World
    Louisoix
    Main Class
    Astrologian Lv 100
    For example, on our server I often seen materia on the MB being sold for 100 or 200 gil. But the same materia sells to vendors for 600+ gil.
    Although if people all started selling to vendor then you would see MB price jump. I sell everything on market very rarely will I vendor something, especially low craft mats as some new people don't know where to get them from.
    (0)

  6. #26
    Player
    Masekase_Hurricane's Avatar
    Join Date
    Oct 2013
    Posts
    1,825
    Character
    Masekase Hurricane
    World
    Louisoix
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Leomoon View Post
    It's players based. We in the US have a higher Gil amount and thus things cost more really. If you just get one crafter high enough or know how to play the market you can make a few Mil easy. Heck you can make 100k-140k weekly with the grade 5 matirea for weekly raid runs.
    100-140k ? They still average around 500k on our server :P
    (0)

  7. #27
    Player
    Xlantaa's Avatar
    Join Date
    Feb 2015
    Posts
    1,000
    Character
    X'lantaa Lizhashen
    World
    Moogle
    Main Class
    Dark Knight Lv 90
    People wants make 1000000000000000000 gil in one day.
    (0)

  8. #28
    Player
    Leomoon's Avatar
    Join Date
    Oct 2013
    Posts
    151
    Character
    Tana Firesong
    World
    Balmung
    Main Class
    Lancer Lv 70
    Quote Originally Posted by Masekase_Hurricane View Post
    100-140k ? They still average around 500k on our server :P
    I am on Balmung. Only thing really woth more then 200k is vary new items or weapons/armor. When the matirea was first up you could sell Vitality or Strength for 300k-400k
    (0)

  9. #29
    Player
    KarstenS's Avatar
    Join Date
    Aug 2013
    Posts
    6,246
    Character
    Lilli Karani
    World
    Odin
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Reynhart View Post
    Actually, it's the other way round.
    Do you think

    You buy gils because the items cost a lot.
    And the prices are so high because people pay them. Even with RMT Gil. If people would not buy them with RMT Gil, the item seller would have to audjust the price down to sell it at all.
    (1)

    Videos mit der Hauptgeschichte und ausgewählten Nebenquestreihen (deutsch): https://www.youtube.com/user/KSVideo100

  10. #30
    Player
    Zojha's Avatar
    Join Date
    Aug 2015
    Posts
    3,565
    Character
    Lodestone Bait
    World
    Pandaemonium
    Main Class
    Gladiator Lv 1
    Quote Originally Posted by Jetstream_Fox View Post
    You know what would solve a lot of this? If the game actually paid out decent amounts of Gil for doing quests and such.
    Here's the thing, though - Gil is "made" via quests, challenge log, vendoring items and dungeons, with roulettes and AiN giving a huge bonus chunk. Gil flows out of the system via NPCs - items, melding, repairing, house/chamber permits etc. The rest is distribution among the players.

    From the above, you can already deduce that the gil inflow into the system is dominated by DoW/DoM. Do an expert -> 19,6k gil more in the system (3,5 per person plus 5000 for the AiN). 60s dungeons - similar deal. Mhach pushes 108k gil into the system (24x4500). And I'm just counting repeatable stuff here, not daily bonis. There's also the New Adventurer bonus for first-time clears. Sure, that's all spread over the servers - but even just a fraction of the money is more than most crafters contribute in terms of gil creation.

    All this money however is distributed from DoW/DoM to DoH via crafting exclusive items. And from there, money primarily goes to DoL instead of back to DoW/DoM, because crafters rely more on DoL than DoW/DoM mats. DoW/DoM in turn hardly need anything DoL have to offer.

    That doesn't really have anything to do with prices, though. I'm just trying to point out that giving DoW/DoM even more money doesn't actually change anything - they already are the driving factor behind gil creation. They're just getting the short end of the stick in the following distribution.
    (2)

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