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  1. #11
    Player Februs's Avatar
    Join Date
    Jul 2015
    Location
    Ul'dah
    Posts
    1,927
    Character
    Februs Harrow
    World
    Diabolos
    Main Class
    Paladin Lv 90
    The idea doesn't sound silly. Talk about rewards and all that aside, it would be worthwhile for SE to revitalize these maps just for the sake of variety. Playing the same thing over and over gets super boring, super fast. One of the main reasons people even try PvP is because they are tired of running the same dungeons and raids over and over, so variety is definitely a good thing.

    Personally, I would love to see them bump up all of the previous FL game modes to lvl 60 and include them in the FL roulette, as well as cycle the maps throughout each game mode. Unfortunately, that will likely never happen. We've asked before. As of yet, I don' think SE has even given us a response to the request.
    (0)

  2. #12
    Player
    UnstablePersonality's Avatar
    Join Date
    Aug 2015
    Location
    Ishgard
    Posts
    1,190
    Character
    Athena Nightreaper
    World
    Siren
    Main Class
    Machinist Lv 90
    Quote Originally Posted by Februs View Post
    The idea doesn't sound silly. Talk about rewards and all that aside, it would be worthwhile for SE to revitalize these maps just for the sake of variety. Playing the same thing over and over gets super boring, super fast. One of the main reasons people even try PvP is because they are tired of running the same dungeons and raids over and over, so variety is definitely a good thing.

    Personally, I would love to see them bump up all of the previous FL game modes to lvl 60 and include them in the FL roulette, as well as cycle the maps throughout each game mode. Unfortunately, that will likely never happen. We've asked before. As of yet, I don' think SE has even given us a response to the request.
    This, shatter is the only thing that pops, I got bored with it pretty fast.
    (0)

    Friend/recruitment code for special items and things (use before paying first sub) RACN78W5 (updated) info on items here http://sqex.to/Cz9 code is entered via the mogstation.

  3. #13
    Player
    Unittj's Avatar
    Join Date
    Aug 2015
    Location
    Ul'dah
    Posts
    105
    Character
    R'nehva Tia
    World
    Lamia
    Main Class
    Warrior Lv 80
    I had the rare chance to play a match in Borderlands, and seeing Carteneau outside of the SMN cutscene for the first time was a thrilling experience. And before I knew it, it was over. Guarantee you I might not get a chance to see that again for a while, despite how curious I am about that place.
    (0)

  4. #14
    Player
    Rilasha's Avatar
    Join Date
    Mar 2015
    Posts
    77
    Character
    R'lasha Nereshyl
    World
    Tonberry
    Main Class
    Dancer Lv 80
    If only we didn't have the option of choosing which map we wanted to play, so that the game chooses a random map for us to play on. This would be the only way the other maps would get played other than community event days. The problem is that people queue for Shatter only most of the time and that makes it pop every time. Even for the people who are queuing Frontlines Roulette or multiple maps at the same time.

    I once queued for Seal Rock only and made it pop once so I could get my Keeper of Knowledge title (I was 299/300 tomelith captures). The queue was pretty long and it was only a 24 man.
    (0)


    Also known as Yukikaze Yumishi on Midgardsormr.

  5. #15
    Player
    TiramisuMacaron's Avatar
    Join Date
    Aug 2016
    Posts
    317
    Character
    Tiramisu Macaron
    World
    Excalibur
    Main Class
    Warrior Lv 80
    What if they removed roulette and added "mode of the day" or something? Mode of the day could be where the "frontline roulette" selection is, with the same rewards, but it could rotate through all the modes each day. Since we don't have 7 frontlines modes, I feel like it would work because the day of the week a specific map is on would change on a weekly basis.
    (1)

  6. #16
    Player
    Guesswhat's Avatar
    Join Date
    Mar 2015
    Posts
    557
    Character
    Aira Comet
    World
    Odin
    Main Class
    Pugilist Lv 100
    1 suggestion I've had in the past was to add PvP to leves (IE a leve at wolves den). Have a quest NPC give out quests that cost a certain amount of leves. For example: you have 3 choices

    (Maps must be randomized):

    Complete a seize game as nr 1 or 2. OR
    Complete a secure game as nr 1 or 2. OR
    Complete a shitter game as nr 1 or 2.

    While you're flagged on this quest, you queue as as any GC. If the instance is finalized satisfactory to the quest's demand, your reward should be awesome. The leve should also be somewhat expensive to avoid abusive atcions.
    (0)

  7. #17
    Player
    Nalien's Avatar
    Join Date
    Oct 2012
    Posts
    3,784
    Character
    Taisai Jin
    World
    Twintania
    Main Class
    Lancer Lv 64
    I'm wondering if they could do a total rework of Frontlines when they update Adventurer Squadrons to let us take them into dungeons... Depends how that works exactly, but why not let us take them into PvP as well? Change it from 24v24v24, to something like 3v3v3 with the Adventurer Squadrons acting as fodder... Probably something to consider for an entirely new mode, to be honest, but it does let us have large scale battles without anywhere near the player requiremenets... IDK, blame For Honor for this suggestion...

    Quote Originally Posted by TiramisuMacaron View Post
    What if they removed roulette and added "mode of the day" or something? Mode of the day could be where the "frontline roulette" selection is, with the same rewards, but it could rotate through all the modes each day. Since we don't have 7 frontlines modes, I feel like it would work because the day of the week a specific map is on would change on a weekly basis.
    Hmm... I like this idea... Might need to change the rewards up though, same as Roulette and it'll be the same "Do once and forget" sort of deal... I actually wouldn't mind it if they effectively halved Frontlines rewards, and added a Mode of the Day to provide the other half constantly... That would hopefully get people using the Mode of the Day all day, rather than doing it once and queuing Shatter again, although perhaps that wouldn't happen in the first place, maybe people would just keep queuing Secure if Secure is the Mode of the Day... Either way, definitely better than a Roulette which can plop you in a dead queue...

    Still need Secure and Slaughter being Lv60 of course... Shame they'll never even do that, this is a theme park MMO through and through... Decommissioned rides will remain as such... Logic and common sense be damned, this development team seems hell bent on just replacing content, rather than keeping it relevant and improving it... Can get that for most PvE stuff, but recent comments on Deep Dungeons and Exploration Missions just have me bashing my head against my desk, something else you can blame my previous suggestion on, I guess.
    (0)
    Last edited by Nalien; 09-23-2016 at 11:14 AM.

  8. #18
    Player
    Morningstar1337's Avatar
    Join Date
    Jun 2014
    Location
    Ul'Dah
    Posts
    3,492
    Character
    Aurora Aura
    World
    Exodus
    Main Class
    Thaumaturge Lv 80
    If I were to change Frontlines I would...

    • First i would make any map-exclusive rewards (White ADS and Fieldcommander's set) into Generic rewards (With the White drone being for reaching Rank 50 in any GV)
    • Once I've ensured that. THEN I will eliminate the ability to queve for any map, leaving only the Roulette as an option (I will also be removing the Tome and Mark bonus)
    • From there I will place a form of scaling on the maps. With Level 50, 60, 70 etc versions Depending on the lowest level of the players that queue. With an ilevel cap also based on the average instead of being a flat number
      • Shatter's Tomelith's HP pools will be decimated (as in reduced by 9/10) in the Level 50 version, due to the lower scaling
    • Afterwards, I'd probably add new maps on a more regular basis rather than once or twice a cycle an remove GC restrcitions
    (1)

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