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  1. #11
    Player

    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    190
    Quote Originally Posted by Sorel View Post
    Well, the alternate possibility is what I described before for CNJ. 15 actions is enough room for curing, raising, basic buffing, and basic elemental spells. 11 traits is more than enough for fastcasting, soughspeaking, mind-over-bodying, or whatever. Plus you'll have 10 additional actions that you can draw from other classes.

    So a Level 50 character will have 25 actions (15 native, 10 cross-class) and 11 traits. 36 skills in total. And that's not including what he'll get from any Job he has. It really doesn't seem that severe to me. Just my opinion, though.
    The table is ambiguous at best, but my understanding of the alternative was that at level 50, there will be 15 total action slots, of which 10 can be equipped with spells/abilities from other classes. Which would be a pretty raw deal lol

    So it really leaves a lot down to personal interpretation, but i see how your understanding of it could work reasonably well
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    Last edited by AshToreth; 11-12-2011 at 12:04 AM.