Quote Originally Posted by AshToreth View Post
Agreed, if they had said "Action Slot" and "Trait Slot" on the table, it would be totally clear what they mean, and i would have a lower post count lol

But considering the alternative possibility, this one is the only one that makes sense to me lol

Now would be a great time for a dev to drop by and clarify......
Well, the alternate possibility is what I described before for CNJ. 15 actions is enough room for curing, raising, basic buffing, and basic elemental spells. 11 traits is more than enough for fastcasting, soughspeaking, mind-over-bodying, or whatever. Plus you'll have 10 additional actions that you can draw from other classes.

So a Level 50 character will have 25 actions (15 native, 10 cross-class) and 11 traits. 36 skills in total. And that's not including what he'll get from any Job he has. It really doesn't seem that severe to me. Just my opinion, though.