Quote Originally Posted by Dreadnought View Post
i believe they are going to reform the spells to be tiered by elemental type. heres why :


its becoming obvious to me that the elemental type is going to have a huge impact on whether or not its viable for damage just as the system was in FFXI.
we used Thunder and Blizzard almost exclussively because not only were many mobs weak to them but because they were higher... well you know what i mean. yeah i think the system is going in the direction.
The elemental wands are two different levels from each other. Their separated not based on their own element but the umbral/astral affinity they represent. Wand of Tremors/Tides/Frost = rank 42 (Earth/water/ice = Umbral) while Wand of Flames/Gales/Storms = rank 48 (Fire/Wind/Thunder = Astral). These are the higher tiered weapons while the dated all shared the same level (that is when they were in their elemental state, and not budding/nq wand.)

I don't think the games moving in that direction if anything its grasping on what it the original XIV elemental wheel was. If they are so to say 'grouped' I would say they are grouped by affinity rather than element.

(I must say though it is quite interesting why Astral affinity is higher, if I had to conclude anything by theory it is because of the base stats being more DPS stated (STR/DEX/PIE) Although PIE doesn't really fit into the mix, on the umbral side neither does VIT... quite interesting indeed.)