Well, yeah. What I was trying to get as was that I don't think the relative effectiveness is going to change much. More like - what we currently have as the cross-class penalty would be thought of as the new normal, then the 'buffed' same class version would be the current unbuffed in class version.

Which, maybe that's not the case, but that's how I read it since I find myself doing those same sorts of word shifts when trying to get people complaining less about silly things when talking about tabletop game mechanics.