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  1. #1
    Player
    NarikoStar's Avatar
    Join Date
    Aug 2011
    Location
    Limsa Lominsa
    Posts
    469
    Character
    Nariko Star
    World
    Sargatanas
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Dreadnought View Post
    i believe they are going to reform the spells to be tiered by elemental type. heres why :


    its becoming obvious to me that the elemental type is going to have a huge impact on whether or not its viable for damage just as the system was in FFXI.
    we used Thunder and Blizzard almost exclussively because not only were many mobs weak to them but because they were higher... well you know what i mean. yeah i think the system is going in the direction.
    The elemental wands are two different levels from each other. Their separated not based on their own element but the umbral/astral affinity they represent. Wand of Tremors/Tides/Frost = rank 42 (Earth/water/ice = Umbral) while Wand of Flames/Gales/Storms = rank 48 (Fire/Wind/Thunder = Astral). These are the higher tiered weapons while the dated all shared the same level (that is when they were in their elemental state, and not budding/nq wand.)

    I don't think the games moving in that direction if anything its grasping on what it the original XIV elemental wheel was. If they are so to say 'grouped' I would say they are grouped by affinity rather than element.

    (I must say though it is quite interesting why Astral affinity is higher, if I had to conclude anything by theory it is because of the base stats being more DPS stated (STR/DEX/PIE) Although PIE doesn't really fit into the mix, on the umbral side neither does VIT... quite interesting indeed.)
    (0)

    ★ ~*Love Love Star Maid Cafe Event Coordinator*~ ★

  2. #2
    Player

    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    79
    Granted I only read the first 10 pages, but SE might surprise us and fix this whole absence of skills learned issue by adding more quests!

    Sure, we learn the actions and stuff every so many levels as outlined in the chart, but he also said that job and class-specific actions will be obtained by completing quests. So maybe they will give us more quests! That way even though you wont learn another ability for 5 levels, maybe next level you qualify for a new quest where you learn a new spell or something.
    (0)
    Last edited by R0ssdaddy; 11-12-2011 at 07:04 AM. Reason: fat fingeres posted too early

  3. #3
    Player
    BloodPact's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    414
    Character
    Atemi'a Arecis
    World
    Leviathan
    Main Class
    Astrologian Lv 70
    Elemental debuffs and nukes, absorbs and ancient magic might count as a single, special, action. They are all acquired at the same level right now. Could be like that after the patch as well because each counted as a single action might be too much. Things like Slow and Gravity (THM 8) are the actions that will probably stop sharing levels.
    (1)

  4. #4
    Player

    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    994
    Where?? /ten
    ok look at the table itself, that in itself should self explanatory where it says 1st action, not first list of actions.

    also, another clue would be reformed elemental wands that are currently in game. their levels are tiered according to which element.
    the wind wand is level 24? the next one up is level 30 something (this is off the top of my head from when i looked at the market wards.) this coincides perfectly with aero generally going to be a weaker spell than all of the others because your going to learn that first.

    oh yeah and there is this.
    one action or trait learned for every two levels gained
    thats a direct quote from the letter. again having more than one spell learned at level 1 would not be
    one action or trait learned for every two levels gained
    (0)
    15 abilities each? what is this... Kindergarten?
    A jack of all trades WHM... what is this 1989?

  5. #5
    Player HiirNoivl's Avatar
    Join Date
    Mar 2011
    Posts
    3,642
    Character
    Hiir Noivl
    World
    Mateus
    Main Class
    Marauder Lv 50
    Dread: Please see edit. You could have quoted that from the get-go...

    I didn't notice that about wands... that's a good point.
    (0)

  6. #6
    Player
    Sorel's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    703
    Character
    Sorel Evans
    World
    Ragnarok
    Main Class
    Blacksmith Lv 38
    What I find interesting is the number and frequency of levels where you get nothing. You never encounter two such levels in a row. Every other level you gain your always getting at least 1 new skill.
    (0)

  7. #7
    Player
    Betelgeuzah's Avatar
    Join Date
    Mar 2011
    Posts
    3,083
    Character
    Captain Lalafist
    World
    Odin
    Main Class
    Arcanist Lv 82
    Quote Originally Posted by Sorel View Post
    What I find interesting is the number and frequency of levels where you get nothing. You never encounter two such levels in a row. Every other level you gain your always getting at least 1 new skill.
    Potency of existing actions goes up even during these "drought" levels.
    (0)

  8. #8
    Player
    Sorel's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    703
    Character
    Sorel Evans
    World
    Ragnarok
    Main Class
    Blacksmith Lv 38
    Quote Originally Posted by Sorel View Post
    What I find interesting is the number and frequency of levels where you get nothing. You never encounter two such levels in a row. Every other level you gain your always getting at least 1 new skill.
    Quote Originally Posted by Betelgeuzah View Post
    Potency of existing actions goes up even during these "drought" levels.

    I didn't say it was a bad thing. Just that it was interesting. It wouldn't be a bad idea if they tie in your bonus customizable stat points to these "drought" levels, and thus have every level gained give something. Just a thought.
    (0)

  9. #9
    Player HiirNoivl's Avatar
    Join Date
    Mar 2011
    Posts
    3,642
    Character
    Hiir Noivl
    World
    Mateus
    Main Class
    Marauder Lv 50
    Since "traits" can only be equipped on one class, "affinity traits" will disappear? Tiered traits will also vanish?
    (0)

  10. #10
    Player
    Physic's Avatar
    Join Date
    Apr 2011
    Posts
    2,616
    Character
    Bladed Arms
    World
    Balmung
    Main Class
    Monk Lv 70
    i dont think they thought this out that well, you cant reduce mages skill pools that drastically, and pugilist really needs fleet of foot, unless they are gonna give out instant transmission, they already have extremely short range and have to get really close, now they will take longer doing it?
    better give em a better version or instant transmission skill, Also, moving around the monster for more dmg, wow, if lancer is the only one with fleet of foot, they will be best at this as well, lnc still the most loved.

    and yeahhhh this took so long to proof? basically told us nothing but an extremely rough idea, such shenanigans.
    (4)
    Last edited by Physic; 11-11-2011 at 10:14 PM.

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