Again,

~Spell Duration~

Protect, Shell, Shock Spikes, etc need to last longer. 5mins is too short. 10-15 mins would be great!

~AOE Range~

Also, the range needs to be widened when buff spells are set to AOE because with this game being unlike the camping, unmoving tactical camps of FFXI, it is hard to make sure that your buffs reach every party member when your party is constantly running around.

~Casting Time~

Why do these spells take so long to cast? If the range cannot be adjusted (and I dont see why it couldnt/shouldnt be) reducing the casting time for these spells would be lovely!

~Spell Canceling~

Um why can't we do this?? Make it so please...

Thanks,

Sin