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  1. #111
    Player
    MomomiMomi's Avatar
    Join Date
    Aug 2014
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    2,527
    Character
    Momomi Momi
    World
    Behemoth
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by SendohJin View Post
    You and everyone else, that's easier said than done. That's limited by development resources and deadlines.
    Development resource that are being poured into rehashing old content. Hence... this thread.
    (1)

  2. #112
    Quote Originally Posted by MomomiMomi View Post
    Development resource that are being poured into rehashing old content. Hence... this thread.
    What exactly do you want them to stop making? New Primal trials? New Savage Raids? New Expert dungeons? New Storyline?
    (0)

  3. #113
    Player
    MomomiMomi's Avatar
    Join Date
    Aug 2014
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    2,527
    Character
    Momomi Momi
    World
    Behemoth
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by SendohJin View Post
    What exactly do you want them to stop making? New Primal trials? New Savage Raids? New Expert dungeons? New Storyline?
    If I had to pick one of those, the dungeons. Reduce to one dungeon and stop moving dungeons out of expert roulette.
    (2)
    Last edited by MomomiMomi; 09-22-2016 at 06:59 AM.

  4. #114
    Quote Originally Posted by MomomiMomi View Post
    If I had to pick one of those, the dungeons.
    They already did that, that's why they cut down from 3 expert dungeons to 2 in 3.0 so the resources for that could go into stuff like making Aquapolis, PotD and Diadem. You want to cut that down even more? And you know one of them is basically always part of the storyline anyway.
    (0)

  5. #115
    Player
    MomomiMomi's Avatar
    Join Date
    Aug 2014
    Posts
    2,527
    Character
    Momomi Momi
    World
    Behemoth
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by SendohJin View Post
    They already did that, that's why they cut down from 3 expert dungeons to 2 in 3.0 so the resources for that could go into stuff like making Aquapolis, PotD and Diadem. You want to cut that down even more? And you know one of them is basically always part of the storyline anyway.
    If something has to be removed, yes, it should be something that's just a duplicate anyway. And like I said in my edit, they should stop getting rid of them from expert roulette. We shouldn't be limited to two dungeons in a single roulette.

    Ideally though, the solution is to hire, or train, more staff. Their team being too small is not a valid excuse, and I'm amazed at how many people simply accept it. Sure, we can't do much about it, but doesn't mean we should defend them for having a small team.

    But whatever. As long as they continue as they are now, I play this game less with every patch, and that's not such a bad thing. So I do agree with you on one thing: I should (and do) be playing something else. I only sub one month per patch now, and I was actually considering skipping this patch.
    (2)
    Last edited by MomomiMomi; 09-22-2016 at 07:14 AM.

  6. #116
    Player
    Jandor's Avatar
    Join Date
    Jan 2014
    Location
    Ul'dah
    Posts
    3,479
    Character
    Tal Young
    World
    Cerberus
    Main Class
    Gunbreaker Lv 100
    It would be nice if the previous non-story dungeons got their difficulty & loot bumped up a notch come patch time so that the expert roulette continuously expanded through the patch cycle.
    (3)

  7. #117
    Player
    FunkyBunch's Avatar
    Join Date
    Dec 2015
    Location
    Uldah-Thanalan-Exodus
    Posts
    513
    Character
    Imai Blackren
    World
    Exodus
    Main Class
    Ninja Lv 71
    Quote Originally Posted by MomomiMomi View Post
    Don't need to try it when we've been playing it for three years now.
    Then why the hell are you still disappointed LOL. Play something else.
    (0)

  8. #118
    Player
    tjw's Avatar
    Join Date
    May 2011
    Posts
    252
    Character
    Kyan Ashton
    World
    Hyperion
    Main Class
    Archer Lv 50
    Is it just me or are the lalafells always the hardest ones to please?
    (4)

  9. #119
    Player Rennies's Avatar
    Join Date
    Feb 2016
    Location
    Limmies
    Posts
    611
    Character
    Keisero Starborn
    World
    Faerie
    Main Class
    Astrologian Lv 90
    Well yes, generally potatos are much rougher than humans.
    (0)

  10. #120
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by MomomiMomi View Post
    If something has to be removed, yes, it should be something that's just a duplicate anyway. And like I said in my edit, they should stop getting rid of them from expert roulette. We shouldn't be limited to two dungeons in a single roulette.

    Ideally though, the solution is to hire, or train, more staff. Their team being too small is not a valid excuse, and I'm amazed at how many people simply accept it. Sure, we can't do much about it, but doesn't mean we should defend them for having a small team.

    But whatever. As long as they continue as they are now, I play this game less with every patch, and that's not such a bad thing. So I do agree with you on one thing: I should (and do) be playing something else. I only sub one month per patch now, and I was actually considering skipping this patch.
    This is a Square Enix problem. We can complain all we fancy, but if even Yoshi hasn't gotten them to bolster the team, our choices boil down to either play the game as is or move on to something else. Making forum posts isn't going to suddenly change SE' stance. They don't care.

    Reducing dungeons down to one would only increase the sense of repetition. I do agree they should do away with Expert Roulette. But only one new dungeon every three months means we're more likely to see Neverreap or Antitower than the actual new dungeon. I suppose the better question is what exactly do you want them to replace it with or add?
    (1)

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