Page 1 of 2 1 2 LastLast
Results 1 to 10 of 18

Hybrid View

  1. #1
    Player
    DamianFatale's Avatar
    Join Date
    May 2015
    Location
    Ishgard
    Posts
    3,089
    Character
    Arctura Fengari
    World
    Balmung
    Main Class
    Dancer Lv 90

    Suggestion: Trance mode.

    They could give us a single use trance bar that goes up the better we use our jobs. After the conditions are met we could A: Be more powerful for a certain amount of time, or B: unleash a deadly attack. It could vary by each job.
    (2)

  2. #2
    Player
    Daranion's Avatar
    Join Date
    Nov 2013
    Location
    Ul'Dah
    Posts
    296
    Character
    Daranion Thronir
    World
    Adamantoise
    Main Class
    Gladiator Lv 80
    S you want the limit break system AND a trance mode?
    (1)

  3. #3
    Player
    DamianFatale's Avatar
    Join Date
    May 2015
    Location
    Ishgard
    Posts
    3,089
    Character
    Arctura Fengari
    World
    Balmung
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Daranion View Post
    S you want the limit break system AND a trance mode?
    The level cap is going up, which means we're getting stronger, and so will our enemies. I think a trance mode would work wonderfully if it were balanced.
    (1)
    Last edited by DamianFatale; 09-18-2016 at 02:02 PM.

  4. #4
    Player
    Enkidoh's Avatar
    Join Date
    Dec 2012
    Location
    Ala Mhigo
    Posts
    8,262
    Character
    Enkidoh Roux
    World
    Balmung
    Main Class
    Paladin Lv 90
    Technically that's what TP and weaponskills were meant to be for originally anyway - in FFXI and FFXIV 1.0 you started with zero TP and gradually built it up by simply hitting the enemy with your weapon (or the enemy hitting you), until you accumulated enough TP to let rip with a weaponskill. Needless to say this form of combat was very slow and thus SE decided to speed it up considerably by giving you maxed TP at the start by default that is gradually drained by spamming weaponskills over and over again.

    Really I don't think we need a separate solo Limit Break system - we already have the party one so that encourages players to work together. Not to mention regular weaponskills already combo off each other for added effects. This is just merely rehashing what is already in the game for little benefit.
    (1)
    Quote Originally Posted by Rannie View Post
    Aaaaannnd now I just had a mental image of Lahabrea walking into a store called Bodies R Us and trying on different humans.... >.<

    Lahabrea: hn too tall... tooo short.... Juuuuuust right.
    Venat was right.

  5. #5
    Player
    DamianFatale's Avatar
    Join Date
    May 2015
    Location
    Ishgard
    Posts
    3,089
    Character
    Arctura Fengari
    World
    Balmung
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Enkidoh View Post
    -snip-

    Really I don't think we need a separate solo Limit Break system - we already have the party o. This is just merely rehashing what is already in the game for little benefit.
    Who says it has to rehash? There's plenty of room for creative benefit. From what I remember, trances were original for each character. Perhaps we could adjust the hues, and effects to our liking. We could even customize some sort of separate trance form that we become. I.e Terra turning into her esper form in FFVI. It also doesn't have to be as powerful as a limit break.
    (1)

  6. #6
    Player
    Bloopan's Avatar
    Join Date
    Oct 2013
    Posts
    93
    Character
    Noe Mo
    World
    Gilgamesh
    Main Class
    Pugilist Lv 100
    Idea's intriguing but how is the game gonna gauge if your doing a better job? Through numbers? If so, it might be unlikely due to a number of possible reasons

    Quite a few I can think of at the moment:
    -Certain instances caters different mechanics which prioritizes players on doing them than pushing out great numbers
    -SE took a stance with regards to forcing numbers down people's throat as per their decision to not recognize/make any official parsers (If the trance mode is not filling up then people are just start going on blame mode)

    The idea got me curious but I cant help on looking at a developer's perspective on how they're gonna pull this off.
    (1)

  7. #7
    Player
    DamianFatale's Avatar
    Join Date
    May 2015
    Location
    Ishgard
    Posts
    3,089
    Character
    Arctura Fengari
    World
    Balmung
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Bloopan View Post
    Idea's intriguing but how is the game gonna gauge if your doing a better job? Through numbers? If so, it might be unlikely due to a number of possible reasons

    Quite a few I can think of at the moment:
    -Certain instances caters different mechanics which prioritizes players on doing them than pushing out great numbers
    -SE took a stance with regards to forcing numbers down people's throat as per their decision to not recognize/make any official parsers (If the trance mode is not filling up then people are just start going on blame mode)

    The idea got me curious but I cant help on looking at a developer's perspective on how they're gonna pull this off.
    Damage output that's in reason with your class, proper execution of mechanics, healing output for healers, proper maintenance of hate. Etc.
    (0)

  8. #8
    Player
    CienFleur's Avatar
    Join Date
    Oct 2015
    Location
    Ul'Dah
    Posts
    234
    Character
    Malik Knight
    World
    Phoenix
    Main Class
    Black Mage Lv 90
    Trance like FF9 and a limit break...

    I love this idea but... you know how it is here
    (3)

  9. #9
    Player
    DamianFatale's Avatar
    Join Date
    May 2015
    Location
    Ishgard
    Posts
    3,089
    Character
    Arctura Fengari
    World
    Balmung
    Main Class
    Dancer Lv 90
    Quote Originally Posted by CienFleur View Post
    Trance like FF9 and a limit break...

    I love this idea but... you know how it is here
    The forums are very negative lately.
    (3)

  10. #10
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    I've advocated for a personal Limit Break style Trance Mode for a while. It could help a lot in solo content, FATES, Hunt Mobs etc.

    Great idea, never going to happen.
    (2)

Page 1 of 2 1 2 LastLast