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  1. #11
    Player Februs's Avatar
    Join Date
    Jul 2015
    Location
    Ul'dah
    Posts
    1,927
    Character
    Februs Harrow
    World
    Diabolos
    Main Class
    Paladin Lv 90
    Definitely requesting this! Here's three good reasons right off the top of my head:
    • 1. It would let new players know, RIGHT OFF THE BAT, that there is a level sync in PvP.

      This is essential, because new players just don't have a clue what they're getting into when they queue up for PvP, especially players who are fresh to 60. It's one thing to have an ilvl 200 + PvE set and queue up. It's another entirely to queue up with a ilvl 150 set that barely meets the entry requirement.

    • 2. It allows us to train with the EXACT SAME CONDITIONS we are under in the arena.

      This is very important, because it creates a baseline for when we're training or teaching new players. How are new players supposed to know what to expect in the arena if they aren't dueling at the same level as they are competing? Better yet, how are we supposed to do accurate testing for gear stats and burst dmg if we're not conducting the tests within the same conditions we're competing? If we want an accurate training tool, then level sync is essential. Otherwise, duels between equal jobs will boil down to who has the better gear, rather than who actually knows what they're doing. I realize that duels aren't meant to be balanced in the first place, but there's no need for this. It completely underwrites the purpose of training.

    • 3. Allows us to (finally) stat check and test our builds before getting into the arena.

      This is something I've kind of wanted for a while now, just for convenience. As things are, the only way to accurately view stat caps is to max a stat while under level sync is to actually go into a match and see where the caps are. Assuming you haven't memorized what each stat cap is for each specific job, you'll have to queue for real matches to test out your builds and see if they meet the caps. If dueling were synced, however, we would no longer have to go through this relatively annoying process every time we wanted to test out a new job in PvP. Instead, you could just request a duel, view your stat page, end the duel, make adjustments, then request a duel again. It would be much faster and easier. Once you got it the way you like it, you can actually test it out and see how the numbers stack up without any of the clutter or fuss of an actual match.

    I'm sure there are more reasons than this, as well. I realize that SE is mostly putting duels in for fun and to give us something to do between queues, but there are some serious and practical applications to this feature that only work if level sync is in effect. It needs to happen.
    (3)
    Last edited by Februs; 09-17-2016 at 05:43 PM.