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  1. #1
    Player
    Lebannen's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    239
    Character
    Lebannen Nox
    World
    Ragnarok
    Main Class
    Carpenter Lv 51
    As long as they up the block rate i would be pleased. The way it is now I am almost tempted to drop the shield so I can parry. Parry is a stat I can incrase with materia so thats something. if they did the same with shield block it would be a lot better.
    (0)

  2. #2
    Player
    Claire_Pendragon's Avatar
    Join Date
    Apr 2011
    Location
    Limsa Lominsa
    Posts
    1,619
    Character
    Claire Pendragon
    World
    Mateus
    Main Class
    Red Mage Lv 100
    Should be, Block only works on the target you target (with raised %), and parry can work on any mob in a cone area in front of you.

    with shield abilities leaving CNj and THM (sons of Bs)
    they need to give something worthwhile to the mages wearing them, besides a 1% dmg mitigation of -0 dmg
    (0)

  3. #3
    Player
    Veridian's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    94
    Character
    Aria Cross
    World
    Sargatanas
    Main Class
    Dancer Lv 90
    I'm surprised no one mentioned Phalanx. With the old guard button system I was practically spamming Phalanx and the monster was hating me for it. It was great, but now I barely block at all and Phalanx does not get my attention.
    (0)
    Life before death, Strength before weakness, Journey before destination. - The Way of Kings

  4. #4
    Player
    Spider-Dan's Avatar
    Join Date
    Mar 2011
    Posts
    158
    Character
    Viper Beam
    World
    Balmung
    Main Class
    Machinist Lv 70
    I would like to see a return to the old guard system, but with a visible guard meter (as animations do not properly reflect your current guard state).

    The old guard system was one of the few unique mechanics in this game that actually worked (for the most part).
    (2)

  5. #5
    Player
    Lienn's Avatar
    Join Date
    Mar 2011
    Posts
    1,949
    Character
    Lienn Deleene
    World
    Gungnir
    Main Class
    Alchemist Lv 50
    Quote Originally Posted by Spider-Dan View Post
    I would like to see a return to the old guard system, but with a visible guard meter (as animations do not properly reflect your current guard state).

    The old guard system was one of the few unique mechanics in this game that actually worked (for the most part).
    Very true. Also, it was nothing a recast timer over the icon wouldn't fix.
    (0)

  6. #6
    Player
    syntaxlies's Avatar
    Join Date
    Jun 2011
    Location
    uldah
    Posts
    4,043
    Character
    Syntax Lies
    World
    Hyperion
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by Lienn View Post
    Very true. Also, it was nothing a recast timer over the icon wouldn't fix.
    i actually made a thread for a block recast timer along time ago

    also im glad to see that some other liked "guard" better too. It would be nice if it made a return in the form of stances, were, like someone said, you do less damage in guard stance.
    (0)
    Last edited by syntaxlies; 11-29-2011 at 02:24 AM.

  7. #7
    Player
    Frein's Avatar
    Join Date
    Aug 2011
    Posts
    652
    Character
    Frein Mannis
    World
    Ragnarok
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Spider-Dan View Post
    I would like to see a return to the old guard system, but with a visible guard meter (as animations do not properly reflect your current guard state).

    The old guard system was one of the few unique mechanics in this game that actually worked (for the most part).
    What could possibly make you think it worked? You just put your shield up every X seconds no matter what. There was no need for timing or judgment, it was just a button to babysit. Guard itself became obsolete once you got all the shield skills but the gameplay remained the same.
    (0)

  8. #8
    Player
    DeadRiser's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,612
    Character
    Kipp Kaida
    World
    Sargatanas
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Frein View Post
    What could possibly make you think it worked? You just put your shield up every X seconds no matter what. There was no need for timing or judgment, it was just a button to babysit. Guard itself became obsolete once you got all the shield skills but the gameplay remained the same.
    It's not the same. Before, I used phalanx all the time. Now, it's not even on my skill bar. Makes other skills that rely on guard useless too.
    (0)

  9. #9
    Player
    Frein's Avatar
    Join Date
    Aug 2011
    Posts
    652
    Character
    Frein Mannis
    World
    Ragnarok
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by DeadRiser View Post
    It's not the same. Before, I used phalanx all the time. Now, it's not even on my skill bar. Makes other skills that rely on guard useless too.
    Tue but irrelevant here. If we could auto-block more often, those skills would be useful even without manual guarding.
    (0)

  10. #10
    Player
    DeadRiser's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,612
    Character
    Kipp Kaida
    World
    Sargatanas
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Frein View Post
    Tue but irrelevant here. If we could auto-block more often, those skills would be useful even without manual guarding.
    How is it irrelevant? Manual guarding gives you a reliable block that you choose when to block while the other is based on percentages and random numbers. I'd much rather something that is more reliable.

    they could also do something like your attack is reduced while blocking, etc. Not everything needs to be auto-mated much like combat is now.
    (0)

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