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Thread: House limit

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  1. #1
    Player
    OliviaJ's Avatar
    Join Date
    Jun 2016
    Posts
    270
    Character
    Olivia Jeannet
    World
    Diabolos
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by wolfhound View Post
    but your supposeing that theres more people with a house then without which I'm pretty sure you wrong making individual player houses instanced would make the majority of players far more happy
    Mmm, still changing the rules and features after the fact. I think you can agree with me that housing is a big feature in this game. It's big enough that some players such as myself have spent countless hours not only earning and saving gil but consider the feature important enough that if it was drastically changed as you are suggesting, we might quit. Again, I have zero issues with a new area being instanced. I have a huge issue taking something that already exists and changing it.

    The haves and the have nots are never going to agree it seems.

    Just to add, I don't think the housing issue is as big as we all think it is. Sure these forums would beg to differ. I was amazed quite a few times to find empty/abandoned lots on my server staying that way for up to a day. Even more surprising was the amount of players who didn't have the gil saved up for one when one did open up. I always hit up my FC and LS chats announcing the location of an open lot. Out of 3 in the past month, only a small was taken advantage of. When the last big plot expansion happened it took 2 weeks for them to sell out.
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    Last edited by OliviaJ; 10-11-2016 at 09:59 AM.