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  1. #21
    Player
    Kai_Lee's Avatar
    Join Date
    Sep 2014
    Posts
    794
    Character
    Kai Lee
    World
    Excalibur
    Main Class
    Lancer Lv 70
    As points creep up to the bottom 100, it should force players to queue up to the feast to maintain their ranking. So if more points are rewarded compared to lost points for loosing, the feast would be more active.
    (0)

  2. #22
    Player
    Koltik's Avatar
    Join Date
    Sep 2013
    Posts
    686
    Character
    Koltik Morrel
    World
    Leviathan
    Main Class
    Pugilist Lv 66
    Quote Originally Posted by Kai_Lee View Post
    As points creep up to the bottom 100, it should force players to queue up to the feast to maintain their ranking. So if more points are rewarded compared to lost points for loosing, the feast would be more active.
    So, this might just be me, but it's not like I stopped queuing to maintain my rating. Well, not entirely. It's more like I want people to catch up so that games are more balanced. It's not fun playing when you make up the rating of two people on the enemy team. It leads to you getting two brand new people on your team more often than not.

    Either way, your suggestion wouldn't help either scenario IMO. If everyone was gaining more and losing less, then all it would do is drive the discrepancy between Rank 1 and Rank 2 even further. For example instead of Rank 1 being 2K rated and Rank 2 being 1.7k, the Rank 1 would be 3K rated and Rank 2 would be 2.5K. This same idea would apply across the board in top 100.
    (0)

  3. #23
    Player
    Kai_Lee's Avatar
    Join Date
    Sep 2014
    Posts
    794
    Character
    Kai Lee
    World
    Excalibur
    Main Class
    Lancer Lv 70
    Im not sure how the points system works and how much points are distributed when you win compare to when you lose. But there have been 2 matches I know of, that when I won I only got 5 and 8 points. Which is harsh IMO especially when the matches were hard won with two even teams. And I have bounce in and out of the top 100 a few times. Its just seem its easy to loose points with a few consecutive loses if you are pair with new players then it is to gain points with wins.
    (0)

  4. #24
    Player
    Koltik's Avatar
    Join Date
    Sep 2013
    Posts
    686
    Character
    Koltik Morrel
    World
    Leviathan
    Main Class
    Pugilist Lv 66
    Quote Originally Posted by Kai_Lee View Post
    Im not sure how the points system works and how much points are distributed when you win compare to when you lose. But there have been 2 matches I know of, that when I won I only got 5 and 8 points. Which is harsh IMO especially when the matches were hard won with two even teams. And I have bounce in and out of the top 100 a few times. Its just seem its easy to loose points with a few consecutive loses if you are pair with new players then it is to gain points with wins.
    Sounds like you were maybe at a cap for a tier. The cap is +100 over the tier you're on.

    So say you've somehow hit 590 as a bronze, and are in the final qualifying game for Silver. If you win, you'll get promoted to Silver but since you're still technically bronze in that match you'll only get +10 because the max rank a Bronze rank can have is 600.

    By the way, the issue regarding new players only gets worse as you get a higher rank.
    (0)

  5. #25
    Player
    Kai_Lee's Avatar
    Join Date
    Sep 2014
    Posts
    794
    Character
    Kai Lee
    World
    Excalibur
    Main Class
    Lancer Lv 70
    Oh, there is a cap. That sucks.
    (0)

  6. #26
    Player Februs's Avatar
    Join Date
    Jul 2015
    Location
    Ul'dah
    Posts
    1,927
    Character
    Februs Harrow
    World
    Diabolos
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Koltik View Post
    By the way, the issue regarding new players only gets worse as you get a higher rank.
    This is kind of the reason why point scaling should be looked at, though.

    I don't mean win/loss points on the whole, mind you. I mean specifically when you have an un-ranked or totally new player in your party, especially if that player is a healer. As long as matchmaking continues to place new players in matches with seasoned players, then the favourable tactic for ranking up will always be to accumulate as many points as you can as early as you can, then simply stop queuing, because the risks far outweigh the potential rewards. Right now, active players, regardless of their personal skill/current rank/desire to rank up/etc, are basically being punished for keeping the queues alive and playing with newcomers. That system doesn't encourage veterans to have a very open minded or friendly opinion of new players, nor does it encourage them to stick it out and teach newcomers the ropes. It's a terrible way of keeping the game mode active.

    Quite frankly, I don't know if adjusting the point scaling is the correct way to address this problem, because it could, potentially, open the door to early season boosting when everyone's rank is reset, but SE needs to do something; otherwise, every season of Feast will go the exact same way. Even if they only adjusted the negative point scaling for having newcomers, or perhaps placed new players under a "probationary period" until they've played a sufficient number of matches or attained a specific rank, that would be better than nothing. It would allow middle ranked players to continue to grind forwards, even when playing with newcomers. It would also allow veteran players who want to continue playing and enjoy the game mode the freedom to do that without living in total fear or newcomers or inexperienced players.
    (0)
    Last edited by Februs; 09-17-2016 at 08:05 AM.

  7. #27
    Player
    Jashan's Avatar
    Join Date
    Oct 2014
    Posts
    17
    Character
    Jashan Deep
    World
    Ragnarok
    Main Class
    Marauder Lv 60
    you just need to read between your lines.
    the feast just need to stimulate ppl each season with new stuff, gear, achievements title, mount whatever u want, and a sort of penalization for afkers, for example if u dont play for a week u get -50 points on tuesday reset day and follows up for the next weeks if he doesnt play feast. the penality doesntt need to be much cuz u still need to consider the player has reached that position for his skillz and luck and the lost points should be recaught in a few matches.
    i dont know if this is the rating decay u spoke before.
    if SE want to do catch up patch, can make that after every 2 seasons, the seas 1 top100 can be caught being in top 150 or achieving rank gold in current season etc etc..
    i find rank cap good like we have now. from a loser point of view would be more easy for me to get diamond tier or platinum, but that should be something a bit more"difficult"
    (0)

  8. #28
    Player Vaeria's Avatar
    Join Date
    Mar 2014
    Location
    Bastok/ S. Gustaburg...now and always.
    Posts
    402
    Character
    Devil Panzerfaust
    World
    Excalibur
    Main Class
    Archer Lv 80
    Decay. Higher you're ranked..more coveted position...heavier the decay. Drop more than 10 ranks from decay ....your ass drops to 101, no questions asked. 'B-but I was on vacation!" ...not my problem. Impliment this along with the OP's original idea, all will be well. Other wise, unless you were smart enough to be in Feast 1st week instead of say PotD Part 2 for new patch, its same problem all over. This keeps the ranks from stagnating. Mighta been skilled week 1, are now garbage week 2, and have horrible luck week 3...thats part of the gamble, just keep stuff alive, passionate, and stressful ;p
    (0)

  9. #29
    Player
    Kai_Lee's Avatar
    Join Date
    Sep 2014
    Posts
    794
    Character
    Kai Lee
    World
    Excalibur
    Main Class
    Lancer Lv 70
    Quote Originally Posted by Vaeria View Post
    Decay. Higher you're ranked..more coveted position...heavier the decay. Drop more than 10 ranks from decay ....your ass drops to 101, no questions asked. 'B-but I was on vacation!" ...not my problem. Impliment this along with the OP's original idea, all will be well. Other wise, unless you were smart enough to be in Feast 1st week instead of say PotD Part 2 for new patch, its same problem all over. This keeps the ranks from stagnating. Mighta been skilled week 1, are now garbage week 2, and have horrible luck week 3...thats part of the gamble, just keep stuff alive, passionate, and stressful ;p
    No-one is going to buy into that.
    (0)

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