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  1. #4
    Player
    Join Date
    Aug 2011
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    982
    Quote Originally Posted by Irondude View Post
    No other class has dependency's. They are fully functional as their own class. Sentinal is not. It is not a true "Class". It did not get a job. It seems unworthy of being called a "Class". Evasion is not a class, accuracy is not a class. Sentinel should not be a class. It should be a skill that is primarily important to shield using Classes. Very simple to understand, I'm not asking you to agree.
    Shield is a weapon, weapon = class... thus Sentinel is a class. Regardless of that you can't only be Sentinel it's an enhancing class. By enhancing your abilities on other classes. The requirement for a class is not that they are fully functional on their own. I'd like to see you do any endgame with only one class leveled.

    If you needed to equip a "Whip" in your off-hand to evade, that would be a class. If you needed to equip a "Hilt" in your offhand to parry that would be a class. The fact is you don't, but you certainly need a Shield to block... and by increasing your Shield skill....... you get abilities. You don't get 'Perfect Evasion' from increasing your evasion skill, you don't get 'Invincible' from increasing your parry skill.

    I'm gonna toss this out there... my assumption is that in order to give the Sentinel abilities to multiple classes (Gla/Con/Thm) they had to create a separate class because their are probably unique name constraints for abilities in their poorly developed database.

    As for "what's happening"... nothing is happening. Sentinel isn't getting a job. Sentinel is a class and will be used for classes. Jobs will have their own set of abilities, which (on Gla) could possibly pool from the Sentinel class abilities.

    I don't know what you're confused about, still.
    (1)
    Last edited by RemVye; 11-11-2011 at 12:47 AM.