tbh they have to either increase the wards for balmung or limit the characters per server. 6,480 appartments will be plenty for most of the other servers, outside of Balmung and Gilgamesh. And 6480 is still better than 1536 what we first assumend
SE needs to stop transfers to Balmung and Gilgamesh. Raiders have been transferring in droves there for months.
They won't because doing so may prompt people to quit the game entirely. If you're on a low pop server and constantly hear how Gilgamesh is the raid scene or a new player hoping to jump into roleplay on Balmung, only to find out both are locked. Chances are said person will unsub or not bother purchasing the game. Admittedly, I wouldn't have likely picked up FFXIV had I been unable to transfer to Balmung immediately because that's where my friends were. JP has the same "problem". Their raid server is Chocobo. Even if SE did this, it wouldn't spread out raiders. They would eventually all congregate on another server which would become the next Gilgamesh. People generally want to play MMOs with other people, even if they scarily interact with them. I think WoW remedied this by connecting lower pop servers together (but not merge them). That's as close as any MMO will likely get.
The forums are gonna be fun to read when 3.4 hits.
I will for sure enjoy reading all the QQ !
Housing shitstorm 2.0, please look forward to it !
That said i have a house but i can't place anymore stuff in it. So, will i try to get an appartment ? Of course i will, why wouldn't i ?
I have a house of my own already and I can certainly get behind this sentiment.
Edit: Although, it won't be an issue on Mateus. More than half of the houses are available, we are the smallest server after all. I'm sure there will be plenty of apartments available to.
"Furthermore, apartments are not subject to auto-demolition."
That part is quite tempting. I've small house from last house area update and if I go to break, I might lose my house and have nowhere to go afterwards.
Kinda wish they'd either remove auto-demolish from houses as well, or greatly increase the timer. Current 45 days is extremely short.
Honestly, the only suggestion I'd make is apartments are account based. Meaning any character on that account can go to x apartment and use it once it's obtained, to prevent people from scooping up 8 apartments just cause they can.
They are likely being locked away because no server (not even Balmung) currently needs 37 thousand apartments and they determined that around 6.5 thousand was a better starting number.
I'm guessing that each apartment building has an instanced first floor Lobby and several instanced apartment floors with some number of apartments on each floor. I currently expect that each build has either 6 floors of 15 apartments or 9 floors of 10 apartments. I suspect that they have way of adding additional floors with apartments (possibly even by server) if they see that there is enough demand for it.
I'm guessing that they didn't want event-levels of congestion happening in an apartment block where there are so many people the chatlog is going crazy and not everyone can load on screen. So instead, they reduced the number of apartments per building and increased the number of buildings instead.
I was looking forward to getting an apartment or two for my characters but since the availability isn't as large as I initially thought, I'll hang back a bit to see how quickly they are bought out and if I should let non-home owners have more of a chance.
Last edited by Knahli; 09-16-2016 at 11:23 PM. Reason: Typo
People don't know how to take criticism anymore, and bad play is rewarded with with a coddling mentality. Yes, this is a casual game for the most part - that doesn't mean people need to walk on eggshells in fear of getting reported for pointing out things. This whole 'please don't say anything even slightly negative' mentality that we seem to be going towards and the devs seemingly pushing towards it is creating a disturbing trend.
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