They are likely being locked away because no server (not even Balmung) currently needs 37 thousand apartments and they determined that around 6.5 thousand was a better starting number.
I'm guessing that each apartment building has an instanced first floor Lobby and several instanced apartment floors with some number of apartments on each floor. I currently expect that each build has either 6 floors of 15 apartments or 9 floors of 10 apartments. I suspect that they have way of adding additional floors with apartments (possibly even by server) if they see that there is enough demand for it.



			
			
				I'm guessing that they didn't want event-levels of congestion happening in an apartment block where there are so many people the chatlog is going crazy and not everyone can load on screen. So instead, they reduced the number of apartments per building and increased the number of buildings instead.
I was looking forward to getting an apartment or two for my characters but since the availability isn't as large as I initially thought, I'll hang back a bit to see how quickly they are bought out and if I should let non-home owners have more of a chance.
Last edited by Knahli; 09-16-2016 at 11:23 PM. Reason: Typo
My only problem with it is that the preview basically says if you want a house and apartment to go for it - it's deliberately designed to allow for that.
That said I'll pass on alts owning.
Also, I may not be on a small server, but our housing is much slower to fill up than other servers which leads me to believe we don't have the crisis some servers have.
			
			
				There are advantages to being on one of the few high-pop servers; that's why they stay high-pop.
But, you also get drawbacks, and this is a big one.
So ask yourself, is having a house more important than the benefits of a high-pop server? If yes, then transfer off and go get a house if you can't get one when the servers open.
You can complain all you want about the "crisis", but don't forget that you are helping to make it worse
To the main topic, why 90 instead of 512. It's possible at first they considered having apartments as their own unique district apart from the main divison/sub-division of the current housing system(In the same manner personal housing and FC housing were suppose to be separate)
So there option might of been introduce 2 instances of 512 or place apartments into the current instances and make it 90.
So it would be 270X20=5400 compared to 3072 if they made apartments separate, and only two instances.
The other positive about the way they are introducing apartments as a 90/90 within each instance is that when they do add more housing it also adds more apartments.
In terms of infrastructure it makes more sense to have a system in place in which adding new housing instances adds for all housing concepts instead of making apartments separate from current housing and making it difficult to balance when and how to increase the quantity of the different housing options.




			
			
				i think they just want to spread the apartment owners over all housing districts and increase the number of available apartments later.
would make sense, because otherwise in district 1 the house is full and in district 7 live only 10 people in the apartments.
			
			
				That's a really good, plausible and sensible answer, thanks. Still would like to hear it from the horses mouth, but I think you may be on the right track here.
Or maybe this would be a final before 4.0? I don't know, but honestly this was kinda to be expected, the same was with housing, they need to extend the place somehow and put more housing at the place.



			
			
				I think someone already said that, but I always understood the 512 as "512 per housing area" as in, 512 in Gridania, 512 in Limsa, and so on.
So 90 per ward would be a real step up.
But we'll never really know since they didn't specify how many apartment buildings were planned back then.
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