How about we just tell you what we think of your idea in a discussion instead of making stupid "like" polls.

Anyways, it's not a bad idea, but it goes against Yoshi's plans for 2.0, which is basically locking you to 1 class for the first 10 levels. Once you hit 10, you'll be allowed to change, but those first 10 levels let you get accustomed to a single class to get you used to the game before adding complications.

So, in short, it clashes with Yoshi's 2.0 plans, and I agree with Yoshi's more gradual tutorial approach to ease you into the game.