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  1. #11
    Player
    Welsper59's Avatar
    Join Date
    Mar 2012
    Posts
    2,427
    Character
    Eros Maxima
    World
    Leviathan
    Main Class
    Archer Lv 60
    Quote Originally Posted by Shippuu View Post
    Funny you mention such things as killing in one blow translating to massive damage, because the single hardest hitting melee attack in the game comes from a Tank. The very same tank that is uncontested in its role that many feel Samurai would be the perfect fit to compete with.
    That's not a consistent tank trait though is it? Tanks always having a skill that is the strongest damage move, that is. Once again, I'm not saying they can't be tanks, I'm just arguing that one side does not overrule the other. By your view, you're literally implying that the SAM job from FFXI is not "Samurai", just because it is a DD/DPS, regardless of story tied to it, and not a tank. It can, and does, work both ways. Just as much as they can fit the tank role, so too can they fit the DPS. Blinding yourself to such thoughts is contrary to the very idea of Samurai lol.

    Quote Originally Posted by Alacran View Post
    Power corrupts, this is true for all people of all time periods of all ethnic back grounds. I was addressing the concept of both Bushido and Chivalry and the fantasy of adhering to those values to truly earn the name of Knight and Samurai. In this game we are Warriors of Light we are heroes, no class, no job in this game is depicted as corrupt because we as the players are depicted as paragons of those tenets.

    Once again I say "In wanting to play the fantasy of a Samurai, You want to cut out a Samurai's role in not only real world history but established fantasy aswell", remember this is Final Fantasy by choosing to "unlock" those jobs we live out the fantasy of being those paragons of those virtues.
    That's living out your specific version of the job image. Are you implying that Samurai in FFXI is not "Samurai" because it's a DPS, and thus does not fit your idea of what Samurai is? If people want it to be a DPS, it can and does fit the bill just as much as it does for them to be tank. The reality of the image of the job does not gravitate exclusively to one role and not the other. Why you folks are using the paragon ideal as some form of defense to a job being a tank or not is beyond me, given the fact that, as you put it, no class or job strays from that ideal... so that does include both DPS and healers too. It's a point that does literally nothing to bolster the idea for SAM to be a tank. Even the initiative to protect is a rather weak one. Nearly all of the classes/jobs in this game give the player the story to protect something or to want to fight for something.
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    Last edited by Welsper59; 09-16-2016 at 09:11 AM.