Quote Originally Posted by Welsper59 View Post
I really hope they'd make Dancer more Bard than Bard actually is here. I miss the concept of support jobs from the FF series, even if they were lackluster in practice, outside of XI's nearly perfect application of the role in an MMORPG.
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Well problem is, there is no support slot in DF. For a pure support role the devs would need to rebalance every single encounter in the game. Nope. Not going to happen. Like it or not, we are stuck with the holy trinity.

Quote Originally Posted by Shippuu View Post
Dancer is actually the least likely of the 3 however. It's one that a lot of players have asked for but its not once been mentioned by Yoshida or the devs. Samurai has been talked about quite a bit and is undoubtedly a surefire addition to the game at some point, whether its 4.0 or later, it was originally in consideration for the tank role for 3.0 but lost out to DRK at the last minute (so some could argue it's role has already been decided and simply pushed back to a later expansion). And red mage has been mentioned quite a bit, and notoriously Yoshida has said recently it's one of his favorite jobs. Which interestingly enough he said the same thing about Dark Knight and Machinist in one interview months before the first Fanfest back in 2014.

So I would say, in my opinion, that Red Mage is potentially the most likely to he added in 4.0. It's iconic appearance will make for easy marketing and I wouldn't be surprised to see a CGI trailer where the Hyur changes jobs again to the Red Mage
I personally think the job change will be to monk. We are going to Ala Mhigo after all. To mirror the Heawensvard trailer even more. Then again, the Dragoon armor is a lot more iconic than whatever monks wear.

Quote Originally Posted by Powe View Post
Btw um I think dancer should be race restricted, can't see a lala twerking to stun enemies or doing a very sensual dance to get aggro or grinding on the tank to heal their hp.( btw a AOE heal should involves splits and twisting in the air like a acrobatist)
I can totally see em twerking Besides ARR doesn't do race restricted classes.

Quote Originally Posted by Derio View Post
3 melee dps and 4 ranged. Redmage could make it 4 and 4, or samurai could make it 4 and 4. But there are more ranged dps than melee because melee dps have partial tank mentality whether they know it or not. DRK added alot of new tank players to the game. Even though the census says 19%, there are many players that play tank for dungeons for fast dungeon queues, but main dps for everything else, thus they skew the census by a tad bit
And there are people like me who play every class. Although I ninja most of the time.

Quote Originally Posted by silentwindfr View Post
the trouble with samurai as tank, and it was pointed countless time but ignored by some, is... it will be:
- a two hand sword class (like the dark knight)
- based on parry (like dark knight and warrior)
- mostly physical damage (like paladin and warrior)
- wearing heavy armor (like every tank)
Well there is a reason why I picked SAM - dps and DNC - tank as my favorite.

Quote Originally Posted by ShinMetsu View Post
¯\_(ツ)_/¯ Keep telling you guys, RDM tank is where it's at.

What are they gonna do with their Shields anyway otherwise?

So many possibilities for unique tank stuff, and since it would be a Mage Tank, have their shield block magic hits too!
Well Black Mages can use shields as well. Yet, they don't tank.

Quote Originally Posted by SaitoHikari View Post
I highly, highly doubt we're getting all three classes in the next expansion, let alone even two. They'll want to spread out the popular classes for future expansions. At most, we'll see one of the hyper popular suggested classes, a mildly popular/slightly oddball class, and a complete oddball class that still fits into the game's lore.
I'd be fine with those as well. hell, I'd be fine with all three being complete oddballs. I love oddball class and races choices. But I still think we are going to get at least two of these now.