don't speak for everyone because I rather see sam as a tank.Samurai will be DPS without a doubt. The community wants it to be DPS. I main a tank, but I know that if the samurai were to be tank a lot of people would be upset, so Yoshi-p clearly doesn't want that. I imagine Red Mage as weird as it may sound might actually be a tank class that uses a fencing weapon. Dancer will be healer.
1º counting ninja in 2.4 was 4 jobs in a short time, many of the problems with the jobs come from release ninja betwen the ARR release and heavensward, ninja release affect the release of DRK, AST and MCH, more to AST and MCH, thats why they go to release new jobs in expansions only for now.
2º and in ARR was 3 dungeons per patch, they drop one.
3º every job now loss so much if you dont play it perfectly, thats why devs want to return all jobs rotations to ARR dificulty, all jobs work very nice if you play it well, but WAR and SCH works a lot better that the other tanks and healers plus dont have a equivalent in they raid spots, this was adresed by yoship himself.
so add a new healer and tank how take part of WAR and SCH utility is a wise chooice and give it they own equivalents in raid spots, but whe dont know if that happen.
Last edited by shao32; 09-15-2016 at 03:46 AM.
Sam DPS DPS DPS DPS DPS DPS DPS DPS D.P.S PLEAAAASE. Give us a DPS sam.
RDM 3 stances that can't change outside of combat or once you enter a instance.
You pick your role.
Healer Stance / DPS Stance / Tank Stance. The true do it all but sucks at everything job!
Dang, you guys are on fire. I reached my post limit and when i come back we have like four new pages. Okay, here goes nothing:
Can't imagine Dancer being anything but DPS? That's odd. DNC has been a support class since the very beginning. Although I do like the idea of mowing down enemies armed with only a fan. Or a pair.Personally, with the way our healers DPS more often than not, I'd be inclined to make the Red Mage a healer - they can even get heavier armor because chances are, it doesn't matter. Only the melee aspect would suffer a little.
I can't imagine dancer capturing the core fantasy of it without it being a DPS. It should be very mobile, because motion is what dancing is all about - something that tanks definitely should not do because every melee DPS would get a stroke and something that would most likely be OP on healers.
Samurai could work as either DPS or Tank - they are typically depicted in heavy armor, but the shirt wearing Samurai (preferably with a straw in the mouth) has also become widespread in media. Healing seems off - there are no associations of Samurai with mending.
Yes Samurai healer is kinda dumb. I just included it because it is one of the possible ways to combine the 3 jobs and the 3 roles. I could maybe see healer SAM sacreficing speed, damage, tp or health to buff or heal the others. As an extreme form of loyalty to your Lord (the tank).
Well then, how about giving them a fun class. That could be an incentive to play.Samuai DPS
Red Mage tank
Dancer healer
I'm not sure why people still think that having another tank class is going to fix the shortage of tanks. People don't tank because it's the most demanding role (except maybe healers) and requires the most attention while playing. People get nervous queuing with them. SE could add 3 more tank classes and no dps/healer classes and it still wouldn't change the shortage issue.
Red Mage or Dancer could probably fit any of the role. For dancer tank i had the evasion tank in might. It might be hard to balance but it would be interesting.In pretty much any "Holy Trinity" based MMO there is always a surplus of DPS players and a shortage of Healers and Tanks. There are multiple theories as to why (Added "responsiblity" when playing a tank or healer, more "cool" class options as DPS, "Damage is fun") but it's very rare to find a Trinity MMO where Healers/Tanks are more popular than DPS roles.
For the question above, I could see it going more or less anyway. I'd lean toward "Samurai = DPS, Red Mage = Tank, Dancer = Healer". but I'm not really sure.
For Red Mage, they could technically fit all three. Red Mage is going to be tough to fit in this game, if only because they are defined by being "Jack of All Trades, Master of None". The Red Mage will see quite a bit of change, and depending on what they decide to emphasize it will change. As a Tank, they could easily have a number of defensive abilities, support abilities, and offensive abilities (not unlike Paladin), while still fighting in melee. It might make a great fit. However, it would likely need heavier armor, which might not work as well. As DPS it could probably still do all three as well. Healer I see being a bit harder, if only since it's supposed to be melee, but it could fit. I think Red Mage is a pretty good bet for the expansion though. The two major Ala-Mihgan characters we've seen have both combined swordplay with fire magic (Ilberd and Raubahn), I'm just not sure what role they'll fill.
Dancer I could easily see as a Healer, or a DPS. As a DPS they could easily fit the "melee bard" kind of role, with support focused dances and quick melee strikes. As a Healer, they could focus on party wide support abilities, although I'm not sure how they would handle "melee" healing. Tank fits some of their aspects thematically (attracting attention), but I feel like would be a bad fit. Either they would have to wear heavy armor, or they would have to be an "Evasion" tank, and to be frank I don't see that happening. "Evasion Tanks" are notoriously hard to balance correctly, as they usually end up either too weak or wildly overpowered. So, I don't realistically see "Dancer" as becoming a tank, though healer or DPS could work.
I think people new to MMOs jsut begin with dps as that is the easiest and they never graduate.
Exactly. The DPS Icon is a sword for gods sake. But with this 3 we are getting 2 sword wielding jobs. It is highly likely that one of them will end up being a DPS.Samurai being a tank seems like the obvious choice - but I kinda hope it doesn't happen. Samurai will probably use a katana or great katana, and that would make for THREE out of four tanks wielding swords... It'd be nice to have a sword-wielding DPS for a change. Of course, they could get fancy and give SAM a Naginata, or even a bow...
What do you mean? Two different samurai classes? The only way I could see that happen if samurai ends up being a base class with a tank and a dps jobs (saaay Yojimbo and Ronin respectively.) I would really love that but I don't think that will happen untill I get Yoshie-P's position.
I hope they do eventually. Classes are important, but they have been hurt a lot in Heavensward.With those 3...
Samurai Tank
Red Mage Healer
Dancer DPS (in the same vein as Bard)
I wonder if they could add new base classes instead of just jobs, because that way they could add more Jobs in the same matter how ACN is used by both SMN and SCH as a base class...
They don't need to be boring, you know.
At this moment were kinda just speculating these are the 3 chosen jobs arn't we? Dancer is the only one (assuming his word on the event having to do with it, thus the emote being a copy of XI) that seems like a possible choice but outside that, has any other info been seen or given to hint at it?
Yep, we kinda are just speculating. While i wasn't here for last years rising I think it mentioned samurai and red mage. Definitely samurai. The current rising event had the wandering minstrel mention a sword cleaving the ocean floor after spears do something (meaning after Heavensward we get a water themed expansion with a sword wielding class). And these 3 are the most requested classes/jobs anyway.
No definite info. Yoshida will probably come with a new t-shirt to the fanfest and mention that his favorite movie is Last Samurai or Dirty Dancing or HUnt for the Red October, or whatever. At least that's how Dark Knight and Machinist were revealed.
I had the same idea for dancer actually, But you still need a main role that you can use for queing.
Tanks are only unpopular when compared to the entirety of dps roles though. The populations of players who play melee dps jobs is pretty much the same as tank players according to the official census. So the number of players who'd be attracted to the "good" jobs like samurai and dark knight is generally the same.So what? Because the tank role is less popular so we're gonna keep sacrificing good jobs like Dark Knight and Samurai to be a boring punching bag?
If you want something for the tank players, you can get Barbarian, Warlock, or Viking.
Non-tank players aren't gonna switch to play tank anyway.
You don't get to sit here and dictate that tank players who are arguably more important to the health of the game, should be relegated to the scraps of uninteresting jobs just because you're a selfish mess.
I really hope they'd make Dancer more Bard than Bard actually is here. I miss the concept of support jobs from the FF series, even if they were lackluster in practice, outside of XI's nearly perfect application of the role in an MMORPG.
Don't overlook a significant reason for the DPS role being more popular. The responsibility and attention for it. Tanks are traditionally the leaders, and no one likes to lead or have that responsibility no matter how easy it might be to play it. Spotlight is frequently on you. Likewise with healers, the spotlight is even moreso on you during combat. You mess up too much and you're going to be blamed for not healing enough (even if it may have been impossible to heal because everyone else was ****ing up). No one wants to deal with that crap.Tanks are only unpopular when compared to the entirety of dps roles though. The populations of players who play melee dps jobs is pretty much the same as tank players according to the official census. So the number of players who'd be attracted to the "good" jobs like samurai and dark knight is generally the same.
You don't get to sit here and dictate that tank players who are arguably more important to the health of the game, should be relegated to the scraps of uninteresting jobs just because you're a selfish mess.
Last edited by Welsper59; 09-15-2016 at 06:39 AM.
Dancer is actually the least likely of the 3 however. It's one that a lot of players have asked for but its not once been mentioned by Yoshida or the devs. Samurai has been talked about quite a bit and is undoubtedly a surefire addition to the game at some point, whether its 4.0 or later, it was originally in consideration for the tank role for 3.0 but lost out to DRK at the last minute (so some could argue it's role has already been decided and simply pushed back to a later expansion). And red mage has been mentioned quite a bit, and notoriously Yoshida has said recently it's one of his favorite jobs. Which interestingly enough he said the same thing about Dark Knight and Machinist in one interview months before the first Fanfest back in 2014.
So I would say, in my opinion, that Red Mage is potentially the most likely to he added in 4.0. It's iconic appearance will make for easy marketing and I wouldn't be surprised to see a CGI trailer where the Hyur changes jobs again to the Red Mage
Btw um I think dancer should be race restricted, can't see a lala twerking to stun enemies or doing a very sensual dance to get aggro or grinding on the tank to heal their hp.( btw a AOE heal should involves splits and twisting in the air like a acrobatist)
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