Yes, and also, please don't make us healer mains to have to try out disciples of war so that we can use the healer. Keep healers disciples of magic, like AST that doesn't require any cross class skills. Thanks.We better not have any new classes at all then.
It's not fair to keep adding other roles and give nothing to people who main healers.
I really hate when people try to bring up this argument. Maybe you should look at World of Warcraft? That game has SIX healers and they all play incredibly differently while still being mostly balanced. There is plenty of room for more.
Although Swiftcast, Cleric Stance and Protect are not required to play the class, they are pretty.... erm... required to be a good Astrologian. Stoneskin and Aero are very good for AST as well to have. No such thing as too many tools to get the job done, unless laziness is your motto. :0
The point of cross class is to give you basic insight of your party members roles, to understand how they play. Pushing a healer to understand the limitations of view from melee, who otherwise wouldn't know about it, is a good thing.
Well said. All they have to do is make the same ability but just give it a different name so you dont heed the cross-class. For example, if Red Mage is the next healer, give it Fast Cast so it doesn't need Swiftcast.
I think the need for a fourth healer is less about balance and more about variety. If the next healer plays a lot differently to the current ones then it will attract more people to play that role. Healer queues aren't as fast as tanks but definitely quicker than DPS, so if you can get more people playing healers this will alleviate queue times for all roles.
Sorry, but FFT's chemist is just way too interesting to just forget.
Personally think this is a selfish notion. There are some players who would like to branch out to other roles, there's no reason to require a limit on themes on top of that.




Don't bother trying to reason with Plato, they're a fanatic for wanting a healer that can't dps at all for whatever reason. They're either a really successful troll or honestly hate healers doing better DPS than DF baddies and therefor Healers should have no option to dps, not taking the rest of the game's content into consideration.
Honestly it's hard for me to tell if they're serious when they say things such as
It's like the worst game of "Troll or Stupid?".
"Hey, you know that skill that let's Healers do content by themselves more easily? Let's disable that in duties now because lul. Also Healers should never be forced to do combat stuff so just make them skip the combat in MSQ."
Last edited by magnanimousCynic; 09-17-2016 at 06:48 AM.

How about we just remove Healers from the game instead? And make every fight just about mechanics like Deep Dungeon (but harder of course).
Then Healers will never have to DPS.


This statement seriously hurt my head.
Like really.
I think I need to go lay down now.
Good lord they actually said that somewhere?It's like the worst game of "Troll or Stupid?".
"Hey, you know that skill that let's Healers do content by themselves more easily? Let's disable that in duties now because lul. Also Healers should never be forced to do combat stuff so just make them skip the combat in MSQ."
Just...I have no words.
Last edited by FoxyAreku; 09-20-2016 at 09:33 AM.



Here comes the Wanda Maximoff of the healers... -.-
On a more serious note, I REALLY want a new healer, that's 80% of my hype over 4.0 rn.

I'm dying for a tp based healer. Something non magical. Healers do not have to be mages. Lets have some variety!
Though I would rather something closer to a chemist then a dancer.
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