Quote Originally Posted by Cakekizyy View Post
So many threads that seem unaware they have said more inventory space is coming
But how much are we to trust that, especially without any details about what sort of space they're talking about. More inventory space was supposed to come with 3.0 (and was badly needed by then), but that got delayed so we were going to get extra retainers instead, then that in turn became simply being able to pay for more retainers than before. I wouldn't be surprised at this point if 4.0's extra inventory space becomes the same thing again. Instead of being able to pay an extra $2 each for up to six extra retainers, we'll be able to pay an extra $2 each for up to eight or ten extra retainers, and there's our promised boost. Really hoping that's wrong, of course.


Quote Originally Posted by Zojha View Post
We could have a lot more storage if we didn't have all this pointless bloat >_>

Glamour prisms - One is enough, we don't need to segregate by craft and rank.
Dyes - Let them be unlocked once, then usable forever.
Glamour items - Implement a separate glamour catalogue that stores ID and appearance of items so we can ditch the original, that's much less data than also storing stats, HQ/NQ status, condition, materia and spiritbonding information >_>
Tokens and turn-in items - Into the currency tab
Yes, this is what we most need. More so than simply more regular inventory slots, we need better systems for handling items. Put currency in the currency window. Put gear appearances in a glamour log. Put bait in a tackle box. Either condense dyes and catalysts or store them the way we do crafting shards.

Get rid of the bloat, and then the only place we'd really need expanded is the armoury chest.


Quote Originally Posted by Kosmos992k View Post
Armoire could be used to store any gear items if they extended it slightly to allow the condition of the gear to be retained. I don't really see any reason why we cannot take all our gear that we seldom wear or bring out to glamor onto something occasionally and put it in the Armoire.
It wouldn't really even need that change for gear condition. After all, the items already storable there have a condition, too, and we simply have to repair them to 100% before putting them away. (It's why there's a repair NPC standing right by each Inn.) They could let us store a lot more in the armoire, and still require 100% condition and reset spiritbond just as they do with the stuff there already.