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  1. #21
    Player
    Zenaku's Avatar
    Join Date
    Mar 2011
    Location
    FL,Hialeah
    Posts
    5,526
    Character
    Zenaku Yamada
    World
    Cactuar
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Vandark View Post
    It could still easily work well in a linkshell, you could still build a strong LS, normal groups might not be good enough to win the fight or claim a mob what ever it may be.

    In a linkshell you need a strong group and you could still even decide what you think people should role and what gear they should earn it's just everyone would have an equal share and everyone in the Linkshell could grow at the same pace together as a team. I don't really see how a linkshell couldn't still work together considering everything will still require a good capable group of people in order to win and earn coins or points.

    I know for a fact this system works, Rift has this system and it is in my opinion the best system.
    I see your point i guess that does work out.
    (1)
    Tactics Ogre: Let Us Cling Together Autographed By "Akihiko Yoshida Tarot Card Sweepstakes Winner

  2. #22
    Player
    PSxpert2011's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,383
    Character
    Psxpert Sylph
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    This is NOT ffxi, your NOT dealing with the same team, get that thru your head.




    ...and IMO, everything (every loot) dropping from creature mobs should be ingredients and stuff like that. If it isnt some sort of intelligent being, how the hell can a mole, an antlion or even a drake going to drop a sword or a pair of boots?? XD
    (unless you gutt it open because it's big enough to eat someone who fought it before you and lost).

    Special loot consist of ingredents for crafters to make high quality gear and weapons. Look again at the FFXIV logo, the illustration of every class revolving around laborers and crafters. Without them there wouldn't be any fighters or mages.
    (0)
    Last edited by PSxpert2011; 11-11-2011 at 03:33 PM. Reason: grammar


    ~'\[[_LEGACY_]]/'~
    TENTs because solo-friendly content forces me to want one!
    (HP + Instantly logout anywhere)

    http://na.finalfantasyxiv.com/lodestone/my/
    *Excalibur* Nation: Limsa Laminsa

  3. #23
    Player
    Alise's Avatar
    Join Date
    Mar 2011
    Posts
    1,071
    Character
    Alise Reinhart
    World
    Tonberry
    Main Class
    Gladiator Lv 80
    Like this post if instead of currently, you want Ifrit to drop loot as "Ifrit horn" that you could exchange into any kind of Ifrit weapon instead.
    (3)

    FFXIV : ARR all instance boss gameplay video can be found here..
    http://www.youtube.com/user/Arikameow/videos?shelf_index=0&sort=dd&view=0

  4. #24
    Player
    Neptune's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,062
    Character
    Neptune Deepsea
    World
    Balmung
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by Alise View Post
    Like this post if instead of currently, you want Ifrit to drop loot as "Ifrit horn" that you could exchange into any kind of Ifrit weapon instead.
    I think this makes the most sense on a number of levels. It doesn't make much sense that Ifrit's chest would contain so many items made out of his horns right after you defeat him. Makes more sense for a crafter to give them out.
    (0)

  5. #25
    Player
    Lebannen's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    239
    Character
    Lebannen Nox
    World
    Ragnarok
    Main Class
    Carpenter Lv 51
    Well my LS usually decides internally who gets what before we get it. Besides it doesnt really matter. when we do stronghold we stick aroun untill everyone gets what they wanted.
    (0)

  6. #26
    Player
    Qfox's Avatar
    Join Date
    Aug 2011
    Location
    Limsa Lominsa
    Posts
    108
    Character
    Qfox Rythm
    World
    Ragnarok
    Main Class
    Alchemist Lv 50
    the fun in random drop is .. that u dont know how many fight u need to do to get it, and about points its will kill the game, because i used to play wow .. they got most of good items by points earn from bosses .. and make u less like to help people or do it again because u had enough point already
    (0)

  7. #27
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Currency every time, yes it does get a little repetitive but its so much much better when you can buy the item you "actually" want and not some random piece of crap you will never use.

    That being said they need to make U/U gear worth a damn before I even care.

    because i used to play wow .. they got most of good items by points earn from bosses
    You didn't play the same WoW I did, or are you talking about dungeon gear ?

    The best gear in WoW was from 25 man raids which dropped from bosses.
    (0)
    Last edited by Jinko; 11-12-2011 at 11:04 PM.

  8. #28
    Player Vandark's Avatar
    Join Date
    Oct 2011
    Location
    Uldah
    Posts
    382
    Character
    Van Dark
    World
    Masamune
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Qfox View Post
    make u less like to help people or do it again because u had enough point already
    Same gose for people who got the gear they wanted with a drop or in loot, there still less likely to want to do it.
    (1)

  9. #29
    Player Vandark's Avatar
    Join Date
    Oct 2011
    Location
    Uldah
    Posts
    382
    Character
    Van Dark
    World
    Masamune
    Main Class
    Thaumaturge Lv 50
    Inferno totem ^.-b

    " - Once you have obtained a sufficient amount of inferno totems, you may exchange them for an Ifrit Weapon of your choice by speaking to the NPC Rowena, in the Ul’dah Merchant Strip - "

    I win
    (0)

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