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  1. #81
    Player
    Genaxx's Avatar
    Join Date
    Jun 2014
    Posts
    671
    Character
    Dirty Paws
    World
    Raiden
    Main Class
    Bard Lv 90
    Quote Originally Posted by Brannigan View Post
    What I don't understand is why they don't just do both.

    Oh hey you need 100,000 casual points to get your weapon.

    A FATE gives 50
    An old HW dungeon gives 100
    An "expert" dungeon gives 200
    a 24 man raid gives 500
    An old HW extreme primal gives 700
    A current Extreme Primal gives 1000
    An ilvl synced extreme primal gives 5000
    A current raid boss gives 10,000

    Instead it's "we want to subsidize the Duty Finder so go do a trivial thing you've already done a hundred times"
    Get this man on the development team.
    (4)

  2. #82
    Player
    Morningstar1337's Avatar
    Join Date
    Jun 2014
    Location
    Ul'Dah
    Posts
    3,492
    Character
    Aurora Aura
    World
    Exodus
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by Welsper59 View Post
    XI is a bit of the anomaly between the three titles mentioned. There was never an actual depiction of the relic weapons as being the icon for the jobs. All that was ever associated was the weapon type, the artifact armors, and MAYBE the old crappy AF weapon (only a few jobs on that one, I think).
    I assume that it has something to do with XI's classes allowing use of multiple weapon types, instead of a single weapon being the core of the Job identity (I also presume that WoW's specs are similar to XIV in this regard, but I do not know if WoW allowed specs use of multiple weapon types)
    (0)
    Last edited by Morningstar1337; 09-13-2016 at 07:17 AM.

  3. #83
    Player
    Sandpark's Avatar
    Join Date
    Sep 2013
    Posts
    744
    Character
    Kronus Magnus
    World
    Midgardsormr
    Main Class
    Summoner Lv 70
    In XI you still have a core identity by weapon or main weapon. You could just equip different ones with potency/accuracy varying depending on said weapon.

    As far as Iconic? Artifact armor represents that more than any weapon in game.

    So we have the dragoon armor of Kain in this game.

    Do we have Cecil's Dark Armor? The light armor drops in a raid correct?
    (1)

  4. #84
    Player
    Derio's Avatar
    Join Date
    Jun 2015
    Posts
    3,398
    Character
    Derio Uzumaki
    World
    Sargatanas
    Main Class
    Dark Knight Lv 100
    The subdividing of the duty finder is essential for relic. If you don't understand the relics purpose with old dungeons then you don't understand the importance of the relic.
    (0)

  5. #85
    Player
    Morningstar1337's Avatar
    Join Date
    Jun 2014
    Location
    Ul'Dah
    Posts
    3,492
    Character
    Aurora Aura
    World
    Exodus
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by Sandpark View Post
    In XI you still have a core identity by weapon or main weapon. You could just equip different ones with potency/accuracy varying depending on said weapon.

    As far as Iconic? Artifact armor represents that more than any weapon in game.
    I am well aware of that, but XIV makes that a little different, by making the weapon the core of Job Identity (see Armory system)


    So we have the dragoon armor of Kain in this game.

    Do we have Cecil's Dark Armor? The light armor drops in a raid correct?
    The Baron Helm is a LE thing while I think the rest of the armor has been tied to preorders, as far as I know his paladin getup is not in the game as raid drops
    (0)

  6. #86
    Player
    Remedi's Avatar
    Join Date
    Feb 2014
    Posts
    2,556
    Character
    Remedi Maxwell
    World
    Cerberus
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by Morningstar1337 View Post
    Becuase they are all ultimately, iconic weapons of the Class they represent. Think about it. All the Jobmasters have these weapons. The charatcer art for the classes have these weapons (Eso weapons count), Derplander has a Bravura and a Brinoac and the Warriors of Darkness have relics.

    Likewise with all I knoe about the artifacts (from this thread) I assume that this is also the case for them. Legendary iconic weapons that the playwer would canonically be depicted with
    Eh that's not entirely true, the artifacts were mostly weapons known in the lore because wielded by some of the main heroes of the story
    Also I wouldn't say that this time around the relic is tied to the lore of the job at all
    (0)

  7. #87
    Player
    Morningstar1337's Avatar
    Join Date
    Jun 2014
    Location
    Ul'Dah
    Posts
    3,492
    Character
    Aurora Aura
    World
    Exodus
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by Remedi View Post
    Eh that's not entirely true, the artifacts were mostly weapons known in the lore because wielded by some of the main heroes of the story
    Also I wouldn't say that this time around the relic is tied to the lore of the job at all
    Well the artifacts still fit the legendary and iconic part at least

    The Lore Book should have some details on the Eso Weapons at least.
    (0)
    Last edited by Morningstar1337; 09-13-2016 at 08:29 AM.

  8. #88
    Player
    Catwho's Avatar
    Join Date
    Oct 2012
    Location
    Gridania
    Posts
    2,881
    Character
    Katarh Mest
    World
    Lamia
    Main Class
    Warrior Lv 100
    As someone who completed a relic in XI, I can assure you that the storyline alongside them was... brief. You paid currency to a Goblin. That's it. Just an asshole goblin, who took your coins and gave you an upgraded weapon. Then later on you did the same with Moogles. Just... moogles. They gave you tasks, and you got them stuff, and killed a bunch of things, and that was it.

    The cutscene when you finally unlocked the last stage of the 75 weapon was notable only in that you probably had your entire linkshell with you cheering you on and it was a party. But the actual cutscene was under a minute.

    Now, the mythics and the Empyreans were a bit more developed. I think mythic had the best system, but it was still a grind to end all grinds, holy heck.

    I like XIV's weapon systems. The story and cutscenes are a lot more in depth. The grind has more variety - get the poetics and esto any way you want. Hunts? Dungeons? PotD? PVP? It's choose your own grind.
    (5)

  9. #89
    Player
    LalafellDown's Avatar
    Join Date
    Sep 2015
    Posts
    761
    Character
    Ultima Ultima
    World
    Tonberry
    Main Class
    Dark Knight Lv 100
    I just tried to work on my second Anima Weapon. I gave up on the first step after 1 hr, Fate grinding RNG. What a boring and lazy design. If their plan was to have people always being in those areas, it failed. Just like the Crystal tower anima step. No one does them anymore. The world is empty once again and everyone chills in the cities.
    (1)

  10. #90
    Player
    Hayward's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    857
    Character
    Hayward Timberwolf
    World
    Adamantoise
    Main Class
    Summoner Lv 70
    I was in a Dynamis linkshell with people building their relics well before the changes to make it more solo-friendly (I was in it for the Relic armor more than anything). Reading the process in Wikia turned me off almost immediately and it made me wonder "who in their right mind would burn up millions upon millions of gil for ONE WEAPON?!". Considering the scarcity of 100's in each area, I'm still shocked that people went through with that process over a nearly 2-year period. For those who wonder why I oppose such ideas for XIV so vehemently, this is the main reason. Mythic and, to a lesser extent, Empyrean weapons were not much better a process. I much preferred the Trial of the Magians concept which let me build serviceable weapons on my own time, according to what I wanted for my jobs (INT on Blue Mage swords didn't exactly grow on trees). To my mind, such a system could work in 4.0 as the next step from Anima, with varying secondary or even special stats on offer.
    (1)
    Last edited by Hayward; 09-13-2016 at 09:48 AM.

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