cool, I really think this game needed housing at release. I like that they will give us a garden but I'm worried that they have not mentioned anything about a mailbox.
cool, I really think this game needed housing at release. I like that they will give us a garden but I'm worried that they have not mentioned anything about a mailbox.
The player housing stuff blew my mind! Hope it all gets implemented and then some!
Vicious Linkshell
www.viciouslinkshell.com
please add the legendary fish into the game! >_<
Yet another great post from Yoshi-P. I think he really gets where this game needs to go, and I look forward to getting there. Hell, I'm even beginning to enjoy the journey!
Such long text just to have me /facepalm.
So now the dev team motto is "Save the e-peen! Save the World!" Indeed adding hardcore content will fix all gathering and crafting issues of the game...not!
But thanks to Bay for posting it! At least now we know there will be nothing for DoL/H before 2.0...and way less than expected after too.
Single best thing I've heard coming from Yoshi P.I have seen many posts asking, "What happened to being able to play only as a Disciple of the Land or Hand?"
This was a statement from the previous team, and I am very sorry if any of you were under the impression that you can experience all aspects of FFXIV by playing only as a specific class. I would like to officially retract this statement. I'm very sorry for the confusion surrounding this.
He mentions decorating thine exterior...what about the interior?
Amazing postI was just thinking about personal airships the other day and I can't wait. And I'm all for an engaging main scenario for DOW/M
Just because a battle is meant to be epic doesn't mean it need to be battled. We do could have different perceptions of the same battle depending of the discipline you using...like as DoW/M you being able to straight fight it while as DoL you needing to sabotage a bridge or something (like damaging pillar or cutting ropes) while the companion NPC hold the battle part or having to fix a buch of parts from a damaged cannon or airship as DoH then make ammo and shoot the enemies while companion was distracting them.
...but now we already know that, probably, with the change of main scenario to a battle-oriented content, not only the DoL/H with lose even more importance ingame but we allso might be losing all the companion-related content since DoW/M don't actually need companion for battle content.
Maybe you should go back and reread Yoshi's post again. At least half of that monster post goes toward addressing exactly this argument, and the reasons why he thinks it isn't a good route to take.Just because a battle is meant to be epic doesn't mean it need to be battled. We do could have different perceptions of the same battle depending of the discipline you using...like as DoW/M you being able to straight fight it while as DoL you needing to sabotage a bridge or something (like damaging pillar or cutting ropes) while the companion NPC hold the battle part or having to fix a buch of parts from a damaged cannon or airship as DoH then make ammo and shoot the enemies while companion was distracting them.
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