Quote Originally Posted by Kosmos992k View Post
Please perform a numerical analysis of items in each patch (and sub-path) as well as all patches since 2.0 cumulatively vs the number of items in the cash shop. I think you'll find your assertion and the theory behind it do not stand scrutiny.
It is obvious the direction has taken the game from last year to start to analyze numbers now when we are seeing the results in benefit of casual/RP.

So tell me why every month i have to see new optional items instead of a new raid preview?