I vote for keepung it easy.
I vote for keepung it easy.
When it comes to 'dungeons being easy,' it's usually because the mechanics the bosses have are not exactly threatening (usually targeting one person, or can be ignored entirely). I'd love it if some dungeon bosses were as engaging as the second boss of Research Facility. Hamachis isn't hard, but it's definitely one of the best Light-Party boss fights in the game. There are so many attacks the party has to worry about and every mechanic has a fair penalty if handled incorrectly.
I'm just glad Yoshi seems like he's stopping nerfs to every corner like he did with Weep.
Thank the holy God's that he didn't nerf Weeping. Weeping still gives some people troubles but it's the best raid imo and middle difficulty and lots of fun!
Now I ain't saying this to be mean in anyway, but some people need to get better at this game and stop giving up after a single wipe and listen.
Straight up. Or else we'll never have any fun because ya'll up and leave after a wipe then run here saying "IT'S TOO HARD!" and inb4 nerf.
This GG2EZ stuff gets old folks. I mean after a while it isn't even hard but like weeping you can still have hiccups.
Really, If you guys actually talk to one another you'd probably get it instead of wiping 40 times, refusing to do things and listen.
I don't wanna do baby dungeons anymore, and I don't wanna do over the top stuff like savage. I want in the middle.
I remember that one place with the bee's and demon wall. [Forgot the name lol.] That was so damn hard to me for some reason but it felt AMAZING finally passing it.
Then it got nerfed to hell lol.
I just miss the feeling of victory like that.
Last edited by Mugiawara; 09-13-2016 at 09:06 AM. Reason: Typos.
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