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  1. #21
    Player
    Celef's Avatar
    Join Date
    Dec 2013
    Posts
    2,581
    Character
    Aranie Crowley
    World
    Moogle
    Main Class
    Conjurer Lv 81
    I personally would love the opposite, a damage oriented healer like the chloromancer of Rift who depens on his damages to heal (using a mono or group stance that convert the damages on the mob into heal on the targets)
    I find it refreshing and, considering healers are, in most cases, "supposed" to dps (according to other people), it could be pretty fun ^^
    (3)
    Quote Originally Posted by Watachy View Post
    C'était en fait SE qui survolait Ishgard sur une liasse de billets

    Quote Originally Posted by KaivaC View Post
    People don't know how to take criticism anymore, and bad play is rewarded with with a coddling mentality. Yes, this is a casual game for the most part - that doesn't mean people need to walk on eggshells in fear of getting reported for pointing out things. This whole 'please don't say anything even slightly negative' mentality that we seem to be going towards and the devs seemingly pushing towards it is creating a disturbing trend.

  2. #22
    Player
    ErdrickLoto's Avatar
    Join Date
    Oct 2013
    Location
    Ul'dahn
    Posts
    173
    Character
    Lief Katano
    World
    Goblin
    Main Class
    Dark Knight Lv 55
    Quote Originally Posted by RyuDragnier View Post
    I have a feeling they're going to make Red Mage the new healer. Since they can use both WHM and BLM abilities in every FF game they're in, they will most likely have their own version of cleric stance. One that changes all their healing spells to attack spells, adding changing buffs to debuffs, etc. Meaning something that would give regen to an ally will do a DoT to an enemy, something that heals for a lot will become a burst spell, their largest AoE heal would become their version of Holy/Gravity/Flare, etc.
    The main problem I have with Red Mage as a healer is that all of the healers are more or less Red Mages already (having a mix of attack and support magic) out of necessity (due to MSQs). The Cleric Stance alternative makes it sound better, though it seems pretty similar to what Cleric Stance already is (without the ability to toss out a "oh shit" heal if CS is still on cooldown...which, admittedly, is rather unlikely).


    Granted, I'm not really a healer, so feel free to take my opinion with a grain of salt.
    (2)

  3. #23
    Player
    ADVSS's Avatar
    Join Date
    Mar 2016
    Posts
    2,397
    Character
    Advent Shadowsoul
    World
    Zalera
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by ErdrickLoto View Post
    The main problem I have with Red Mage as a healer is that all of the healers are more or less Red Mages already (having a mix of attack and support magic) out of necessity (due to MSQs). The Cleric Stance alternative makes it sound better, though it seems pretty similar to what Cleric Stance already is (without the ability to toss out a "oh shit" heal if CS is still on cooldown...which, admittedly, is rather unlikely).


    Granted, I'm not really a healer, so feel free to take my opinion with a grain of salt.
    technically youre right, pretty much healers can deal respectible damage and heal, thats like 2/3 of a redmage right there, personally id like to see a job that reverses CS to boost its healing, but that idea seems far out in the woods, or sea of jade or beyond garlemald
    (0)

  4. #24
    Player
    Nekotee's Avatar
    Join Date
    Nov 2014
    Location
    Uldah
    Posts
    1,574
    Character
    Akihiko Hoshie
    World
    Moogle
    Main Class
    Astrologian Lv 100
    Honestly as concept of healing i would see a healer that have dps skill that the more they're used the more his healing are boosted and on the opposite healing spell will boost dps, each will also reduce their own potency

    To put it simply, the more this healer will heal the less it will be potent (+1% dps -1% heal stack up to 15)
    Then once you reach 15 (or before as you see fit) you go in dps with a 15% potency decreasing the more you attack (same -1% dps and +1% heal for each spell)

    In the end a healer requiring a good balance between dps and heal
    The healing malus even at -15% make heal still potent to cure a tank

    As i see it, red mage fit that concept

    Well... It's just à Silly idea of mine XD
    (0)

  5. #25
    Player Rennies's Avatar
    Join Date
    Feb 2016
    Location
    Limmies
    Posts
    611
    Character
    Keisero Starborn
    World
    Faerie
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Nekotee View Post
    meow
    Ah, Nekotee, as adorable and silly as ever.

    I think you would enjoy a more aggressive healer who relies on stacks gained from doing tons of damage in order to convert it to health. Energy Drain already does that for Scholar by draining blood from the enemy. Maybe the new healer could drain blood into an "Orb" that loses power over time, and have each healing spell enhanced by the amount you have in it. This would make them comparatively weaker for solo healing but much stronger as an off healer since they could basically recover the entire team's health if they were able to do a ton of damage before a big hit.
    (0)

  6. #26
    Player
    Nekotee's Avatar
    Join Date
    Nov 2014
    Location
    Uldah
    Posts
    1,574
    Character
    Akihiko Hoshie
    World
    Moogle
    Main Class
    Astrologian Lv 100
    Trait and cooldown abilities can usually cover that like it does for sch
    (Making it no less weaker or stronger)

    But anyway i know my idea is completely impossible because it require many factor and also less healing oriented healer
    And also it's an hybrid concept which is the less possible concept to be acceptée since yoshida stated that he don't want them

    But it was a Silly want from me XD

    ...

    On a side note, i will admit starting wow on a casual side way and gztting my life with disci Priest
    But... even if the concept is enjoyable, having a 3 skill gameplay is not my cup of Tea so...
    I stay a FF14 fanatic for that matter (loads of skills to use)
    (0)
    Last edited by Nekotee; 09-16-2016 at 06:35 PM.

  7. #27
    Player
    Vulcwen's Avatar
    Join Date
    Mar 2016
    Posts
    256
    Character
    Vulcwen Mhasi
    World
    Zodiark
    Main Class
    Summoner Lv 80
    Quote Originally Posted by Nekotee View Post
    Honestly as concept of healing i would see a healer that have dps skill that the more they're used the more his healing are boosted and on the opposite healing spell will boost dps, each will also reduce their own potency

    ...
    I get your idea, but it won't work..
    Basically, you'd naturally want to maximize the damage buff, right? nope, because any heal you do is a DPS loss by default, meaning it's useless to put any extra effort in getting the damage buff.. therefore, for the player the important thing is the healing debuff. Similarly, you'd have the same thing with damage.. only the debuff is important for you.. It'd just mean fighting a penalty, which isn't likely to be fun.

    Get rid of the debuff part, and it might work a little, but I think it'd be a relatively passive system that hardly influences spell decisions.
    (0)

  8. #28
    Player
    Mirakumi's Avatar
    Join Date
    Oct 2011
    Location
    Windurst 2.0
    Posts
    1,170
    Character
    Lady Zelda
    World
    Leviathan
    Main Class
    Archer Lv 92
    I think if FFXIV let there be a 5th role in dungeons - we could play around more with the idea of having a 4th support role like DNC and Geomancer into the mix. Green Mage etc. As heals. Also other fan favorite classes for a support class.
    (0)
    Last edited by Mirakumi; 09-18-2016 at 04:59 AM.

  9. #29
    Player
    Khalithar's Avatar
    Join Date
    May 2015
    Posts
    2,555
    Character
    Khalith Mateo
    World
    Mateus
    Main Class
    Paladin Lv 100
    Maybe if the OP's idea for a class had a pet of some kind?
    (0)

  10. #30
    Player
    Alistaire's Avatar
    Join Date
    Sep 2013
    Posts
    2,980
    Character
    Your Character
    World
    Sargatanas
    Main Class
    Blue Mage Lv 60
    Quote Originally Posted by Khalithar View Post
    Maybe if the OP's idea for a class had a pet of some kind?
    Like the reverse of SCH? Player always heals and pet contributes the dps? Could actually get behind that.
    (0)

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