The new dungeons this patch, at least in terms of dungeon design is great, the difficulty well, there is none really. They really should make away with the "Hard Mode" naming also, lol
Procedural generated stuff would be a way to go, POTD uses this (somewhat) but could be great to have varied enemies every time you go in.


Ok that is just my opinion anyhow, that is totally fine if some do not agree with me