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  1. #1
    Player
    Maero's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    4,781
    Character
    I'shtola Maqa
    World
    Leviathan
    Main Class
    Dancer Lv 90
    The new dungeons this patch, at least in terms of dungeon design is great, the difficulty well, there is none really. They really should make away with the "Hard Mode" naming also, lol
    Procedural generated stuff would be a way to go, POTD uses this (somewhat) but could be great to have varied enemies every time you go in.


    Ok that is just my opinion anyhow, that is totally fine if some do not agree with me
    (0)

  2. #2
    Player
    LunnaRavenheart's Avatar
    Join Date
    Jan 2014
    Posts
    146
    Character
    Lunna Ravenheart
    World
    Ragnarok
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Maero View Post
    The new dungeons this patch, at least in terms of dungeon design is great, the difficulty well, there is none really. They really should make away with the "Hard Mode" naming also, lol
    Procedural generated stuff would be a way to go, POTD uses this (somewhat) but could be great to have varied enemies every time you go in.


    Ok that is just my opinion anyhow, that is totally fine if some do not agree with me
    I am fine with any opinion I just not understand how can newly realesed dungeons can be considered as good difficulty. Atleast not good for everyone i think. I think its just same as old with new graphic. Nothing changed at all. Thats why I asked for option to be able to choose difficulty according of prefference.
    (0)

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