全31件中1~10件目

Hybrid View

  1. #1
    Player
    Deliciou5's Avatar
    登録日
    2012/03/14
    投稿
    196
    Character
    Mortis Deus
    World
    Malboro
    Main Class
    幻術士 Lv 80
    There certainly needs to be more mid-core content, if SE did something like revamp all old 50/60 dungeons so that the monsters were harder with not as many aoe indicators, like doing a extreme version of a primal fight etc. and had a few new mechanics for the bosses, i think they could easily make all the old dungeons into something special and fun to get a weekly reward on...something you do every week, but not spam grind it all week since it will still be fairly challenging and no one wants to grind challenging content all week. It will be like doing 24 man raid once a week.

    It wouldn't be hard to revamp older dungeons, the assets are already there and i am sure players would look at these dungeons a lot differently if you weren't freaking over-leveled for a EXPERT LEVEL DUNGEON on RELEASE DAY making it push over easy for most parties never truly getting to appreciate the dungeon for what is...it ends up as just another boring grind instead of being fairly daunting challenge. Also they should make the rewards for these dungeons only accessible through a roulette or something to prevent players from just spamming the easiest one over and over.
    (0)
    2016/09/26 17:09; Deliciou5 が最後に編集

このスレッドにつけられたタグ