Quote Originally Posted by Rennies View Post
We want harder, but not static shatteringly hard. Please reread if you don't understand.
Oh i understood you completly right, but i can tell you how it will be if you add an extra mode for the 4 people dungeons. One part of the people start to demand that the harder modes should have better drops or more tomes as reward, the second part will complain that this mode is to hard. And IF it would give better rewards for the harder version, people will start to complain about that too, because they want the higher rewards but they don't want to do it the hard way.

SE could make the comming dungeons harder, but people would start to complain that its to hard for casuals and others who don't want to spend long in dungeons for roulettes will complain about the 5-10 minutes that it will take longer to finish a roulette dungeon. I mean just take a look how many people complain that it is to hard and other people complain about "bad" players in there.

I understand your wish but the chance is most likely 0 especially since SE wants to make even the savage raids and the primals easier to keep the casual players at bay.