Quote Originally Posted by Maero View Post
The new dungeons this patch, at least in terms of dungeon design is great, the difficulty well, there is none really. They really should make away with the "Hard Mode" naming also, lol
Procedural generated stuff would be a way to go, POTD uses this (somewhat) but could be great to have varied enemies every time you go in.


Ok that is just my opinion anyhow, that is totally fine if some do not agree with me
I am fine with any opinion I just not understand how can newly realesed dungeons can be considered as good difficulty. Atleast not good for everyone i think. I think its just same as old with new graphic. Nothing changed at all. Thats why I asked for option to be able to choose difficulty according of prefference.