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  1. #1
    Player
    syntaxlies's Avatar
    Join Date
    Jun 2011
    Location
    uldah
    Posts
    4,043
    Character
    Syntax Lies
    World
    Hyperion
    Main Class
    Leatherworker Lv 50
    too long to read
    (0)

  2. 12-11-2011 07:36 AM

  3. #3
    Player Biggs's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    982
    Character
    Behemoth King
    World
    Sargatanas
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by syntaxlies View Post
    too long to read
    You play FF games and your complaining there is too much here to read? SO you clearly only play the games in the franchise then for the shiny objects and bright colors? Your a square peg in a round hole kinda guy aren't you?
    (1)
    Last edited by Biggs; 12-11-2011 at 02:39 PM.

  4. #4
    Player
    Katella_Avenlea's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    209
    Character
    Katella Avenlea
    World
    Masamune
    Main Class
    Archer Lv 100
    Some of your line item entries are already in the works and some won't be needed at all with what they have released that they have planned. Some even have been added and you maybe didn't realize it.

    To make your list better, I'd maybe suggest going through and research what has been released on each of these subjects. A few of these things are in the works..

    You might also want to add a disclaimer that this is your personal master list, and not necessarily something that has been fleshed out by the player base. Gleaned from the forums yes, but some of these features might not actually be desired by even the majority.


    My contribution - quick observations, comments & opinions in Red
    3.) Mail system
    1.) 1 Hour delivery time? Able to send Items, gil and Messages. (why would we want to wait 1 hour? I remember sending things to friends in FFXI because they needed it right then.. not in an hour. Why make it harder on people? Some people only have an hour to play..)
    b.) For instant mail and an extra gil fee a mail man or choco NPC will deliver instantly to player when they log on or wherever they are. (Maybe cute in theory, but could cause issues. Especially if a player who is out in the field is confronted by a mail man, but they have no inventory spaces available to take items...forced to throw items away? Added stress on server when 400 mailmen are out delivering items? I'd rather have my mailbox at my house)

    10.) PLAYER HOUSING (suggestion)
    1. A retainer bell so you can speak with your retainer at home.

    11.) Social list Overhaul

    b.) Allow us to accept/decline people when people add us to friendslist (not sure this should matter.. why should we require this? Why require people to be obliged to add someone to their friendslist just so that they can appear on someone else's list? I think it is fine the way it is. )
    d.) Allow us to remove friends (I believe you can do this already. I have done it myself removing my husband's old deleted char from my friendslist. Right click on their name in the Friendslist and I believe the option is there - If I remember right)

    13.) Market Wards Overhaul


    1.)Ability to navigate to your retainer when in ward (Like Gates at end of Guildleve) (sounds like this will not be needed with what they have planned. Whole ward is going to be changed, and you won't be swimmng through a sea of NPC's)

    Commands


    5.) Allow /invite [Player Name] (We do this because the current add command is long and stupid) (Not sure if you knew, but you can invite to party from your friendslist and they don't have to be sitting right beside you, although they might have to be in same zone... not sure)
    6.) Allow us to /check mobs and reply in text with difficulty – I can beat Mobs 13 levels higher than me sometimes and other times get stomped if they are 5+
    (There is already a setting where you can add the mobs level and aggro icon next to its name. Its very useful, should check it out. Don't even have to target them to see what level they are.)
    (2)
    Last edited by Katella_Avenlea; 11-11-2011 at 03:51 AM.



    Katella Avenlea ~ Masamune Server ~ Distant World Linkshell ~ http://distantworld.enjin.com

  5. #5
    Player
    Rubicon's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    439
    Character
    Rubicon Vale
    World
    Excalibur
    Main Class
    Summoner Lv 90
    Good list OP. Even if the dev team SAID they are working on something, don't take it off this list until it is DONE. No one crosses an item off their grocery list until it's in the buggy, no?
    (3)

  6. #6
    Player
    Sypherblade's Avatar
    Join Date
    Mar 2011
    Posts
    174
    Character
    Mirri Ross
    World
    Excalibur
    Main Class
    Lancer Lv 45
    There are already repair npcs at camps.

    good list, keep it up
    (0)

  7. #7
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah - Wutai
    Posts
    518
    A lot of that **** is already in the game but yea we need some of the other stuff.
    (0)

  8. #8
    Player

    Join Date
    Jul 2011
    Posts
    45
    Thanks for the feed back and updates. Made some changes to list and a few items I need to test tonight. Generally speaking I'd love to update this list with a star ranking system for level of importance as well. A lot of this stuff such as in the commands section are low priority and just so we have more options for ways of doing things but at the same time I feel like adding those "options" are a quick and easy thing to add." Like the /check command I could program myself in a day or less. This is why I can't wait till Yoshi opens up 2.0 for Mods. The community can fix all this stuff in a month because there are thousands of programmers willing and waiting for the tools and access while the SE team is only 120ish people.
    (0)

  9. #9
    Player
    PanTone's Avatar
    Join Date
    Aug 2011
    Posts
    50
    Character
    Panzer Tone
    World
    Sargatanas
    Main Class
    Scholar Lv 70
    thepoet03.. you are posting the same obnoxious list again.. and again I will say: do your homework before wasting time. A lot of what is on your list has already implemented, responded to by the Developers/Community Reps and/or is coming in the future. And no, I am not going to do it for you...if you feel so entitled to make this list, than at least do it to 100% accuracy.

    Also I would prefer it if you did not mark this as a "Master List of Player Requested Changes V3.0" because not every request that hits these forums has been included. Further more, not every player agrees with you. So really this is a "Master List of what thepoet03 Feels should be in FFXIV".

    Quote Originally Posted by thepoet03
    It's been a year hire more people or let us do the fixing for you. At this rate it's going to take you 5 years to fix this game.
    Personally, I don't think it is right for you to accuse the Dev team of being slow and not doing their jobs. That is absurd. Your statement above leads me to think that you have not read the announcement PDFs about version 2.0 or any of the recent global interviews.

    It is really annoying to read most of the requests in the English community forums because usually there is a general feeling of animosity. Just try to trust and respect Yoshida-san and his team for their creative ideas and what they have done to improve this game thus far because they really have. And remember, good things come to those who wait!
    (6)

  10. #10
    Player
    Laughlyn's Avatar
    Join Date
    Mar 2011
    Posts
    1,350
    Character
    Hale Storm
    World
    Masamune
    Main Class
    Archer Lv 70
    Suggestions:

    Party leader option to mark "Allies" with a marker, and mobs.
    Much like in WoW.

    The current ones are only useable on the player itself leve-monsters only.
    Being able to mark a target before engaging it would be nice.
    (2)

    I used to be Noomy...then i took shiva's Hail Storm to my knee...

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