Results -9 to 0 of 19

Threaded View

  1. #10
    Player
    Lollie's Avatar
    Join Date
    Apr 2012
    Posts
    625
    Character
    Lollie Ondoreil
    World
    Hyperion
    Main Class
    Lancer Lv 80
    Quote Originally Posted by Joe_Schmoe View Post
    If by chain pulling you mean "boss-to-boss" pulling
    No what is being discussed is 'stop and go' vs 'stop and kill', gauging appropriate pack size is a separate issue.

    Quote Originally Posted by albertopin View Post
    ...And clarifying its not that i take mobs at 10% health and then go to the next group. I only do it to build up hate. 2-3 rotations aprox...
    2-3 rotations is about long enough for most buffs to run their course so it isn't quite as bad. That said there is only one class/job that would benefit from keeping buffs going and that is pug/mnk with greased lightning, and you may very well yank whatever mob they are hitting out of the way on a gl refresh skill negating the whole benefit of that unless you are paying close attention to them anyway. Because of their TP usage if they don't get that increased resource recovery they are either going to run out of TP or have to resort to switching to single target to avoid that.
    (0)
    Last edited by Lollie; 09-10-2016 at 03:01 AM.