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Thread: FFXIV Homebrew

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  1. #1
    Player
    Fevelle's Avatar
    Join Date
    Feb 2015
    Location
    Gridania
    Posts
    1,353
    Character
    Fiona Greentear
    World
    Behemoth
    Main Class
    Conjurer Lv 50
    THIS IS PURE AWESOME.
    SE, hire Vasquez. NOW.

    No, but, seriously, this is way awesome.
    (0)

  2. #2
    Player
    AI_wass's Avatar
    Join Date
    Aug 2015
    Posts
    80
    Character
    Ire Works
    World
    Balmung
    Main Class
    Dark Knight Lv 60
    If your goal was to completely and utterly invalidate the existence of the currently-implemented jobs while making the SCH/WAR balance issue look like a joke, you've succeeded admirably.
    (0)

  3. #3
    Player
    Vasquez's Avatar
    Join Date
    Jan 2014
    Posts
    6
    Character
    Vasquez Baliardo
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 60
    Blue Mage and Red Mage added to the project. Let me know what you think!

    Up next are the katana users, Samurai and Shogun. Should have them up by tomorrow.

    Tweaked Thief a bit, too. Still reviewing Valkyrie and Time Mage.
    (1)

  4. #4
    Player
    AI_wass's Avatar
    Join Date
    Aug 2015
    Posts
    80
    Character
    Ire Works
    World
    Balmung
    Main Class
    Dark Knight Lv 60
    Okay, seriously. Not every job needs Trick Attack, and no healer should ever be able to wholly nullify mechanics with a single button press on a 2-minute cooldown.
    (0)

  5. #5
    Player
    Eloah's Avatar
    Join Date
    Jan 2015
    Location
    Gridania
    Posts
    2,843
    Character
    Toki Tsuchimi
    World
    Siren
    Main Class
    Scholar Lv 100
    i had the page open and noticed something. i was able to select Thaumaturge to see their skills, and it looks like you replaced Surecast with Convert, which is fine, I guess, and you reordered a few of the other job exclusive skills.That is "okay" to do, but you need to make the new list for BLM as well then so that people are aware of what you were planning. This would apply to any Class/Job you do that to.
    (1)
    Last edited by Eloah; 09-21-2016 at 08:22 AM.
    I like helping people with their Job ideas, it's fun to help them visuallize and create the job they'd like to play most. Plus I make my own too, I'll post them eventually.

  6. #6
    Player
    Vasquez's Avatar
    Join Date
    Jan 2014
    Posts
    6
    Character
    Vasquez Baliardo
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 60
    Quote Originally Posted by Eloah View Post
    i had the page open and noticed something. i was able to select Thaumaturge to see their skills, and it looks like you replaced Surecast with Convert, which is fine, I guess, and you reordered a few of the other job exclusive skills.That is "okay" to do, but you need to make the new list for BLM as well then so that people are aware of what you were planning. This would apply to any Class/Job you do that to.
    Hi, Eloah.

    I was making several moves and changes yesterday. But I'm happy to say that, as of now, every single job and class is listed, along with cross-class abilities.

    Regarding Sure Cast specifically, heh... I've destroyed it! It's one ability that I have never, ever used on Black Mage. It's been replaced with an AoE DoT called Poison, hearkening back to the FFT Black Mage days.

    Also, I'm glad you're still looking at it! It's officially, basically, 'done' now, so I'd *love* to hear any opinions you or anyone else has on stuff.
    (0)

  7. #7
    Player
    Eloah's Avatar
    Join Date
    Jan 2015
    Location
    Gridania
    Posts
    2,843
    Character
    Toki Tsuchimi
    World
    Siren
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Vasquez View Post
    Hi, Eloah.

    I was making several moves and changes yesterday. But I'm happy to say that, as of now, every single job and class is listed, along with cross-class abilities.

    Regarding Sure Cast specifically, heh... I've destroyed it! It's one ability that I have never, ever used on Black Mage. It's been replaced with an AoE DoT called Poison, hearkening back to the FFT Black Mage days.

    Also, I'm glad you're still looking at it! It's officially, basically, 'done' now, so I'd *love* to hear any opinions you or anyone else has on stuff.
    I thank you the acknowledgement, and I hope that you know that I am just trying to help you create the best ideas you can make. Keep at it I like the branching job ideas a lot, XD.
    (0)
    I like helping people with their Job ideas, it's fun to help them visuallize and create the job they'd like to play most. Plus I make my own too, I'll post them eventually.

  8. #8
    Player
    FeliAiko's Avatar
    Join Date
    Aug 2015
    Posts
    591
    Character
    Feli Aiko
    World
    Odin
    Main Class
    Dragoon Lv 90
    This is... a lot of work for what unfortunately amounts to be a lot of useless ideas and suggestions.

    Branching Jobs is pointless. There's a reason SE didn't go further with it after the situation with ACN > SMN/SCH and the balancing issues it brought up. As much as I have my gripes with the CC system, your overhauling of it here would be worse. Then I see stuff like this...

    Shark Bite
    Delivers an attack with a potency of 100.
    Target is Midlander-sized or smaller Potency: 150
    ...and any attempt to take this seriously disappears.
    (1)

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