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  1. #1
    Player
    Laughlyn's Avatar
    Join Date
    Mar 2011
    Posts
    1,350
    Character
    Hale Storm
    World
    Masamune
    Main Class
    Archer Lv 70
    I really hope they stick to flash, for custom UI creation.
    It's really easy to use & hopefully wont drain much of the memory.

    If modders (UI modders / designers) gets a proper Flash-based UI-Mod /creation tool
    it will help alot, and trust me...there's alot of of Players with UI/Mod skills around.

    Myself included.

    I've made a few concepts already based upon the 2.0 UI,
    but dont really feel like showing them off just yet.
    They're still in a "In Progress" state, and the
    design isnt very much to my liking yet.

    Been playing alot lately trying to rank up a few classes,
    but when im done with that i'll get right back on my concepts again.

    Not to show-off really, but to inspire others and hopefully
    the Dev.Team to take the UI-Modding seriously.
    (1)

    I used to be Noomy...then i took shiva's Hail Storm to my knee...

  2. #2
    Player
    thedevilsjester's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    160
    Character
    Maoilios Tavoularis
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Laughlyn View Post
    hopefully wont drain much of the memory.
    Unfortunately, Flash and Performance are mutually exclusive entities. Its not that noticeable on a typical PC doing typical tasks (or when flash is the primary application running), but once you overlay it over a high performance game like FFXIV, its cracks will start showing. It also limits the platforms that the UI mods can be used on and adds another (3rd party) layer between your input and the actual game engine. I fully support the idea of UI modding (though I have yet to see a good UI mod in any MMO), I just wish they would use something more light weight and portable than flash.
    (0)