

Now thats taking it to the extreme which I don't think is wise. Having a bigger size zone with less teleports isn't a bad thing.




But is it necessarily a good thing? BDO does away with any form of fast travel and once you've seen the region enough times, it's boring. I don't want to spend an hour running through enormous maps. I want to play the actually game.


BDO does it interesting though because you can raise and train horses/camels/elephants. Have you seen a Tier 8 horse with sprint, drift and armor on? I think BDO does open world really well compared to xiv since everything is in the open world. They don't give the player options, either the player agrees to the terms or doesn't play. The one thing every BDO players does not want is fast travel, people love that the game makes you travel different ways to get places. When the winged horse was announced people were flipping out because they thought it would fly, literally no one wants that. No one complains about open world in BDO like xiv players do.
(BDO is my other main game besides this :P)
Last edited by bass9020; 09-08-2016 at 01:28 AM.




I have. Although it does improve travel speed notably, it does get old travelling through the same areas again and again. Case in point, Horizon to Vesper Bay during ARR. After a while, it just got annoying despite the game presenting a perfectly logical reason why VB didn't have an Aetheryte. Getting people out into the open world is fine, but I want it to be interesting. Having to travel through zones as massive as the Churning Mists or Dravanian Hinterlands would feel tedious to me.BDO does it interesting though because you can raise and train horses/camels/elephants. Have you seen a Tier 8 horse with sprint, drift and armor on? I think BDO does open world really well compared to xiv since everything is in the open world. They don't give the player options, either the player agrees to the terms or doesn't play.
(BDO is my other main game besides this :P)



Don't really see the appeal of open world dungeons honestly.
New content isn't a bad thing but I don't really get what this adds over instancing.
I spend a lot of time in the world as it is doing gathering and treasure maps and I often see other players out doing the same thing + hunts, quests, and leves so the current world doesn't feel dead to me.


I think HW did it fine with flying though. At first we all started off walking and then had to find aether currents and once we had them all we could fly. So traveling through zones isn't so bad when flying. It was interesting at first while walking so using flying as a quicker means is good. Im not asking for zones to take away all travel options but just to have less teleports especially if we have flying since flying makes everything much quicker.I have. Although it does improve travel speed notably, it does get old travelling through the same areas again and again. Case in point, Horizon to Vesper Bay during ARR. After a while, it just got annoying despite the game presenting a perfectly logical reason why VB didn't have an Aetheryte. Getting people out into the open world is fine, but I want it to be interesting. Having to travel through zones as massive as the Churning Mists or Dravanian Hinterlands would feel tedious to me.



Why not? If travel time is a good, then having more of that good should be better, right? Moreover, you can afford much smaller zones with the same transit time if you simply reduce transit speed.
That said...yes, I do think having a bigger zone with less teleports is a bad thing. Enjoyment returns on traveling are harshly diminishing (Really, the first travel to the waking sands was yet the best, subsequent visits became a chore quick), so I think unlocking faster transit methods over time is a good thing - be it running, mounts, flying or teleports.
But that has little to do with open world content, because open world content does not rely on slow travel, it relies on relevant content being in the open world.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.

Reply With Quote

