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  1. #1
    Player
    xSinful_Snake's Avatar
    Join Date
    Aug 2013
    Posts
    129
    Character
    Syndal Striker
    World
    Exodus
    Main Class
    Lancer Lv 60
    Please make it mandatory for players with classes at levels that can allow them to attain Job stones to get the stones before allowing then to queue through Duty Finder.

    Edit:

    Multiple times in 1 week, I have seen many Tanks join Duty Finder at levels 45-50 that don\\'t have their Class\\'s Jobs unlocked. At first I thought many of them simply had them unequipped. But this is not the case. There are tanks that are purposely skipping the Job quests out of whatever reason they seem to deem appropriate at the time (which 99%u0025 of the time is not).

    You can\\'t properly hold aggro as a Gladiator at a certain level, Warrior and Paladin REQUIRE certain abilities to hold aggro and maintain a realistic amount of HP to fit into the mechanics of their roles. A Warrior without Defiance is just a DPS. I\\'ve pulled aggro by placing a few Damage over Time effects and you may as well forget playing BLM because it is IMPOSSIBLE to not pull aggro.

    Make it mandatory. Put a lock on the Duty Finder at Level 30 and MAKE THESE IRRESPONSIBLE PLAYERS SELECT A JOB! I\\'m tired of being penalized for 30 minutes everytime I leave a duty because the TANK, ISNT A TANK! And usually they won\\'t let an Abandon Vote pass because the DAMAGE DEALERS don\\'t want to wait for another Duty Finder queue, they want to just die over and over in the dungeon because they\\'re not tanks, but neither is a Gladiator at level 40-50.
    (8)
    Last edited by xSinful_Snake; 09-06-2016 at 07:55 AM.

  2. #2
    Player
    Nyghtmarerobu's Avatar
    Join Date
    Aug 2013
    Location
    Limsa
    Posts
    521
    Character
    Liaysa Sineos
    World
    Exodus
    Main Class
    Samurai Lv 90
    I understand your sentiments, but I don't believe we should force people to get their job crystal if they do not wish to. That being said, there should be much more to make players aware of the fact that there is a job crystal if they do not know it exsits, and help guide them to where they need to start. I simply believe a lot of people just miss that there is a job crystal quest path after you finish your lvl 30 class quests, and simply just miss out. Anyways, the tl;dr is this, Don't make it mandatory, but we need to find ways to make it apparent and obvious to people that there is a job quest at lvl 30 to upgrade your class.
    (7)

  3. #3
    Player Windi's Avatar
    Join Date
    Aug 2016
    Location
    Gridania
    Posts
    243
    Character
    Windi Skywalker
    World
    Cactuar
    Main Class
    Bard Lv 60
    Quote Originally Posted by Nyghtmarerobu View Post
    snip
    Agreed. Considering how linear class upgrade paths are in general, however, I don't understand why these things aren't automatic to begin with. I guess there is nice lore/story to go with the quest to unlock the upgrades, but I really feel like this kind of invites a room for negligence on the player's part, especially since there is no reason to not upgrade at all.
    (1)

  4. #4
    Player
    xSinful_Snake's Avatar
    Join Date
    Aug 2013
    Posts
    129
    Character
    Syndal Striker
    World
    Exodus
    Main Class
    Lancer Lv 60
    I'm sorry but I don't understand your logic in making this a choice. It is without a doubt a NECESSITY in order to complete level 50 (and possibly lower) and higher content. For instance, you're saying that a player should have a choice whether or not to do Lv. 48-50 Aurum Vale as Gladiator Class without the EXTREMELY needed skills of a Warrior or Paladin Job Crystal?
    (3)

  5. #5
    Player
    xSinful_Snake's Avatar
    Join Date
    Aug 2013
    Posts
    129
    Character
    Syndal Striker
    World
    Exodus
    Main Class
    Lancer Lv 60
    We have requirements for Item Levels (170+ for Void Ark Raid, 200+ for Sohr Khai, 215+ for upcoming content in 3.4.0) so why in the world don't we have a requirement for Job Crystals, when it's literally the FOUNDATION for Each Role in a Raid/Party? If people don't know that's one thing, and I'm always kind to inform them, but when they're blatantly dismissing it and making everyone's job infinitely more difficult, then it's a problem that can be solved by placing an EASY REQUIREMENT that directs players to go choose a class for CERTAIN DUNGEONS that inadvertently NEED it. If you don't believe me, tell your Tank to take off their job crystal and try healing them through Aurum Vale while making sure no one else pulls aggro and don't let a single person die.
    (2)

  6. #6
    Player
    Niwashi's Avatar
    Join Date
    Aug 2013
    Posts
    5,248
    Character
    Y'kayah Tia
    World
    Coeurl
    Main Class
    Ninja Lv 50
    Quote Originally Posted by Nyghtmarerobu View Post
    I understand your sentiments, but I don't believe we should force people to get their job crystal if they do not wish to.
    They could allow base classes in pre-formed parties, but require jobs in order to use DF's party matching system for high level dungeons/trials. That would still allow players to do challenge runs without their crystals when they're with a party that accepts that idea.

    The job requirement could just fall into the party composition rules that way (which are already enforced only on DF formed parties, but not pre-formed ones). So past a certain level, to qualify for the "tank" or "healer" or "DPS" role in those DF party compositions, you'd have to be on a tank job or healer job or DPS job.
    (1)
    Last edited by Niwashi; 09-21-2016 at 11:56 PM.

  7. #7
    Player
    xSinful_Snake's Avatar
    Join Date
    Aug 2013
    Posts
    129
    Character
    Syndal Striker
    World
    Exodus
    Main Class
    Lancer Lv 60
    * A Warrior's PRIMARY reason for being able to tank efficiently is the use of abilities like DEFIANCE which:
    + Increases Health by 25%
    + Increases Healing Received by 20%
    + Increases Emnity gained by using abilities.

    * A Paladin's PRIMARY reason for being able to tank efficiently is the use of abilities like SHIELD OATH which:
    + Reduces Damage Received by 20%
    + Increases Chance to Hit by 5%,
    + Increases Emnity Gained by using abilities.
    (3)

  8. #8
    Player
    AskaRay's Avatar
    Join Date
    Nov 2014
    Posts
    3,543
    Character
    Aeon Rakshasa
    World
    Lich
    Main Class
    Bard Lv 100
    I have an almost level 60 Lancer.
    Yeah. Lancer.


    Anyway honestly I find CNJ at high level more problematic than GLD or MRD at high level. At least those two can deal damage... a CNJ at level 50+ can barely keep anyone alive. Also what about people who like to run with friends in weird set ups?

    I agree with Nyghtmarerobu, don't make it mandatory but make it more obvious. Most of the people I run into without a job stone just plain had NO CLUE there even was a job they could get.
    (5)

  9. #9
    Player
    Ametrine's Avatar
    Join Date
    Sep 2013
    Posts
    2,476
    Character
    Diantha Sunstone
    World
    Goblin
    Main Class
    Scholar Lv 70
    No, I think it should be mandatory, as well.

    It IS pretty dang obvious when you complete your level 30 quest and a new quest pops up right beside you pointing out how to unlock the job. In the same room. Literally I can't think of single exception of a job quest requiring more than three steps of travel from the NPC you turn in the last class quest to the one you unlock your job.

    All they need to do is add a note to do your job quest after the turn-in.


    But, holy jeez, tanks and healers are so dependant on their job skills it isn't even funny. I can't even imagine the frustration of a CNJ in 50+ level content. Woof...
    (1)

  10. #10
    Player
    MistakeNot's Avatar
    Join Date
    Sep 2015
    Posts
    2,312
    Character
    Auriana Redsteele
    World
    Zodiark
    Main Class
    Paladin Lv 83
    Quote Originally Posted by Ametrine View Post
    No, I think it should be mandatory, as well.

    It IS pretty dang obvious when you complete your level 30 quest and a new quest pops up right beside you pointing out how to unlock the job. In the same room. Literally I can't think of single exception of a job quest requiring more than three steps of travel from the NPC you turn in the last class quest to the one you unlock your job.
    Some people haven't the required secondary class at level 15+, in which case you can't get the job quest. Then there are those who, for various reasons, don't do their class quests.
    (0)

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